Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
[Error] Could not apply patch from file /interface/windowconfig/craftingwheel.config.patch in source: D:\SteamLibrary\steamapps\workshop\content\211820\1681880007\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'lblArmorTab' in pathApply("/paneLayout/lblArmorTab/position")
If you're using this as some sort of compatibility with something, you can always run a test first to see if thing exists before attempting to apply a patch, to prevent errors.
Keep up the great work.
And no, it's not relevant if the issue is irrelevant to the purpose of the mod. This is a patch for ExGUI and FU, so it's not any more relevant to post bugs with ExGUI here than it is to post bugs about FU here. However, it would be appropriate to post bugs specifically relating to ExGUI and FU used together that aren't present otherwise. Does that make sense?
The codex menu does irk me a bit, though. I might post a fix sometime, if I ever decide to bother; I don't use the codex menu much. Glad you got a solution for the meantime.
It's literally an issue with one of the mods you're patching, so it's at least something to take note of. However, the many tabs mod fixes this issue, so it's solved for me at least now.
Just when people are telling you about an issue when you're patching something for that mod, it IS a relevant topic. My bad for thinking that it was caused by this mod at first, but it is still related to the contents of it due to it being with the Extended GUI mod.
But glad u made a patch? :D
Until then, at least the Module Tab is somewhat accessible, so there's that :)