Starbound

Starbound

FU + Extended GUI Patch
33 opmerkingen
Solzucht 8 mei om 22:29 
Doesnt fix incompatibility at foraging table, UI is broken and upgrade impossible.
Xytronix 30 sep 2023 om 4:19 
Which one?
플랑도르 스칼렛 4 jul 2022 om 11:29 
There's critical bug with crafting ui. DO NOT USE
RunYouCleverBoy 2 dec 2021 om 4:05 
sorry. i think srardust-UI interface is messed it up. now without stardust ui -all's good
RunYouCleverBoy 1 dec 2021 om 12:07 
does not work -extra items in list over top border..
WatcherCCG 1 nov 2021 om 20:52 
Well, I don't know if you're still playing. If not, fair enough. But if you're willing to spend the time, I for one would be very grateful.
RobotLucca  [auteur] 1 nov 2021 om 20:38 
It's been quite some time, it's completely possible that something has changed and this is now out of date
WatcherCCG 31 okt 2021 om 22:13 
Mech Crafting Table is still messed up.
Vas 11 dec 2020 om 5:32 
Game throws an error from this mod occasionally. Not sure if its important.

[Error] Could not apply patch from file /interface/windowconfig/craftingwheel.config.patch in source: D:\SteamLibrary\steamapps\workshop\content\211820\1681880007\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'lblArmorTab' in pathApply("/paneLayout/lblArmorTab/position")

If you're using this as some sort of compatibility with something, you can always run a test first to see if thing exists before attempting to apply a patch, to prevent errors.
☥¤§ÑîGHTMÃRɧ¤☥ 15 nov 2020 om 2:07 
still has a bugged mech icon on the crafting table please fix this annoying bug.
Umbra Animo 14 nov 2020 om 15:12 
thanks I only today learned Gui was giving me a problem (I hadn't been playing the game much recently)
Wind Wolf 9 okt 2020 om 8:36 
Ayy, thanks alot
RobotLucca  [auteur] 2 okt 2020 om 11:27 
Fixed now, enjoy
Hugo 2 okt 2020 om 8:27 
So they updated again today, added another tab for hand crafting stuff that's uncategorized.
Keep up the great work.
RobotLucca  [auteur] 29 sep 2020 om 11:25 
Updated to support FU's new basic crafting tabs
Hugo 29 sep 2020 om 6:49 
Fu update landed today and the hand crafting got new tabs, waiting for this to be updated.
boothy987 5 jan 2020 om 16:57 
im new on this page question directed to "Rettungsanker" im not expecting a reply my codex is bugged could not care about that issue i just want my crafted items to fit in the window its presented in will extended gui work for this issue and does this patch crash this game when used with the latest frackin' universe?
Rettungsanker 4 sep 2019 om 22:41 
Seems the latest FU update broke this patch. Replicator UI is buggy.
MokahTGS 6 jun 2019 om 8:19 
Wait...what was the solution for the codex issue?
tetofan8194622 20 apr 2019 om 20:19 
mmmm, perhaps I need to restart it a few more times, but its still not working
RobotLucca  [auteur] 19 mrt 2019 om 19:51 
I guess the TL;DR here is that you're telling me to put it in the description that anyone asking about the codex menu should complain over on Extended GUI's page, then?

And no, it's not relevant if the issue is irrelevant to the purpose of the mod. This is a patch for ExGUI and FU, so it's not any more relevant to post bugs with ExGUI here than it is to post bugs about FU here. However, it would be appropriate to post bugs specifically relating to ExGUI and FU used together that aren't present otherwise. Does that make sense?

The codex menu does irk me a bit, though. I might post a fix sometime, if I ever decide to bother; I don't use the codex menu much. Glad you got a solution for the meantime.
Skel 19 mrt 2019 om 14:51 
Yeah, you answered it. But your answer solved nothing for him. It's an issue with the Extended GUI mod, which is ALSO included in this patch because it's a compatibility patch between the two.

It's literally an issue with one of the mods you're patching, so it's at least something to take note of. However, the many tabs mod fixes this issue, so it's solved for me at least now.

Just when people are telling you about an issue when you're patching something for that mod, it IS a relevant topic. My bad for thinking that it was caused by this mod at first, but it is still related to the contents of it due to it being with the Extended GUI mod. :sans:
RobotLucca  [auteur] 19 mrt 2019 om 13:37 
Frackin' Universe DOES NOT patch the codex screen, so this mod DOES NOT patch the codex screen. Do I have to update the description just so people who can't even read comments from the same page to get their answer don't miss it?
Skel 18 mrt 2019 om 22:25 
Actually I unsubscribed and it didn't fix so I'm not sure if it's even this mod.. Well, either way that's an F for my codex. :torielsad:
Skel 18 mrt 2019 om 21:26 
You should really attempt to patch that codex issue. Makes the mod's negatives outweigh the positives when the whole codex is broken imo :slimehungry:
Solzucht 18 mrt 2019 om 10:44 
I didnt notice a bug with these two mods using together :o
But glad u made a patch? :D
Drakray 14 mrt 2019 om 14:06 
Alright thanks, I'll see if I can come up with something on my own ;)
Until then, at least the Module Tab is somewhat accessible, so there's that :)
RobotLucca  [auteur] 14 mrt 2019 om 13:33 
Also FU doesn't edit the codex menu. Therefore this mod will not contain any patches for the codex interface.
RobotLucca  [auteur] 14 mrt 2019 om 13:32 
Possible, yes. But will I? I don't use Many Tabs, so probably not
Drakray 14 mrt 2019 om 8:34 
Very nice, but is it possible to make a version compatible with ManyTabs2/2 also please?
RobotLucca  [auteur] 14 mrt 2019 om 6:23 
Codex menu: I'll look into it. It's a rather annoyingly problematic menu though, as there's quite a few mods that edit it.
Nin10dope 64 13 mrt 2019 om 21:08 
Any idea if you could also fix the codex entries not properly word wrapping to the menu?
Killerfish360 13 mrt 2019 om 12:34 
Thank you thegamemaster1234, very cool!:steamhappy: