Stellaris
Project Gestalt [2.3.x]
177 件のコメント
Space_Void 2020年5月24日 8時28分 
:D GREAT
🔰Kyle_Krein🔰  [作成者] 2020年5月24日 6時11分 
I finally updated the mod! Here's the link: https://sp.zhabite.com/sharedfiles/filedetails/?id=2107441826
DerigarsChairman 2020年5月18日 8時44分 
it may work even backwards tbh ill test it regardless
Space_Void 2020年5月18日 8時43分 
:D
🔰Kyle_Krein🔰  [作成者] 2020年5月18日 3時46分 
@Emperor Hadrius, firstly I'd like to make this mod work well on the last version. Then, I'm going to add new content or change the previous.

The mod will me updated for 2.7+
DerigarsChairman 2020年5月17日 19時57分 
another suggestion is an ascension for a machine or hive empire to divide the hive?
Space_Void 2020年5月16日 3時27分 
Prolly easier to just rebuild the mod from scratch for latest patch tbh as annoying as that would be.
DerigarsChairman 2020年5月14日 16時47分 
2.6.3 first as thats the most modable atm?
TurtleShroom 2020年5月12日 12時02分 
Fantastic!
Space_Void 2020年5月12日 9時26分 
:D no worries man. Just glad it isnt dead!
🔰Kyle_Krein🔰  [作成者] 2020年5月12日 6時50分 
Finally, I bought all DLCs. Therefore, I'm going to update this mod. I'm so sorry that it took so long :(
Journeyman Prime 2020年5月2日 14時52分 
Still works?
TurtleShroom 2020年5月1日 17時45分 
I really liked this Mod. Please consider updating it.
Space_Void 2020年4月28日 9時50分 
I agree an update is very much needed! Very cool mod. Maybe combine with thicc portraits for extra dimensional invaders for gender specific leaders and pops?
Miina 2020年3月31日 9時06分 
I would love to see this stellar mod updated. It really added that oomph that physic misses, and makes it more exciting to choose that tree as opposed to just going bio all the time. <3
Bvidas 2020年3月25日 23時34分 
update plz!!!!!
Tonton Shéo 2020年3月23日 13時07分 
Update please !
Ninian 2020年3月22日 23時34分 
Would adore seeing it updated to a new version of the game. ^^
TheEventHorizon 2020年3月21日 17時45分 
2.6?
Sjru 🐲 2020年3月17日 20時43分 
Will this be updated?
TurtleShroom 2020年3月5日 13時46分 
I have said this before. DUDE, your Millionaire Civic has a Random Weight of THIRTY. THht means it appears in one-third of empires or more! My entire galaxy is balls-off-the-walls insane with immortal rulers!
PFC D. Wells [29ID] 2019年12月5日 17時11分 
Update to 2.5?
Dr.Kotovskiy 2019年12月3日 7時05分 
Забавное наблюдение-мод ломает возможность подключения в сетевой игре
🐟 2019年11月8日 17時20分 
Как мод сочетается с "Two and half Ascension by kERHUS"?
shaw42 2019年10月23日 9時27分 
hope you upgrade this mod for 2.4 love the effect it have with differnt routes.
TurtleShroom 2019年9月25日 13時58分 
Dude, your Mod's Civics (Millionaire, Isolated, etc.) have AI Weights of THIRTY . They appear in multiple empires in my game and totally crowd out everything.

Also, instead of replacing Districts, add new ones and alphabetically order the file name ABOVE the Vanilla versions. Then, use an Event that adds a Deposit (once the Gestalt Shroud World is terraformed) that sets negative nine hundred ninety-nine to every Vanilla rendition District.

That makes the AI unable to build Vanilla rendition Districts and forces them to use Shroud World Districts. Just copy and paste the Vanilla rendition Districts into their own file and add localization.
Journeyman Prime 2019年9月23日 6時32分 
Just thought you should know that the mod breaks Ring Worlds. It replaces the normal, super-power districts with useless 2/2 basic resource districts.
Kora 2019年8月31日 2時23分 
This mod conflicts with either the Dynamic UI or the Planet diversity mods collection.
not sure wich one but the issue is that all the planets icon are cut of partialy and the wron icon is shown.
kinkofcloud 2019年8月12日 22時51分 
Так же, замечу, что стартовая планета для империй с гражданскими политиками "Изолированные", либо "Вне галактики", не является "истинной" стартовой, и имеет пригодность лишь 70%, что уменьшает скорость прироста поселений на 15%. В текущей версии игры, попы имеют очень большое значение, и такая неприятность, наряду с прочими пакостями мешает нормальному развитию империи.
kinkofcloud 2019年8月12日 22時07分 
Доброго времени суток. Честно говоря, хотелось бы увидеть новые гражданские модели "Изолированные" и "Вне галактики" не только для стандартных империй, но и для империй с Гештальт-Сознанием. Как по мне, именно для этих империй, столь "удалённый" геймплей будет смотреться особенно хорошо.
James Stone 2019年8月8日 15時01分 
Can you perhaps make some alternative to the Machine Intelligence path of Synthetic Ascension? From all three it's the one that feels more empty. It's literally just "become the Empire type you can just choose at start".

Perhaps something like Techno-Organic Integration, which would allow Synths to pick Organic Traits and get other benefits, or Form Transcendence, allowing Pops to forgo their original body types, unlocking special jobs and traits to account for the fact some of the individuals in your Empire may now be huge or small, or have mechanic wings.
SkeletorBro 2019年8月3日 9時20分 
Taurisan, I haven't been able to play in a while due to life stuff. I did a quick look to see but I don't know what "MM" stands for could you elaborate more? Thank you.
1000-7 ZXC Dead Inside 2019年8月3日 8時37分 
SkeletorBro how do you suggest MM use the gestalt project?
just a modifier for + 10% unity?
SkeletorBro 2019年7月22日 18時37分 
After recently discovering this mod and I love it, but I was wondering if civics like the "Outside the galaxy" could be expanded so that hivemind and machine empires could use it?
ItsJustVirgil 2019年7月19日 9時45分 
Oh sorry, I interpreted the way the mod works incorrectly.
🔰Kyle_Krein🔰  [作成者] 2019年7月19日 9時39分 
@Cobalt, I’ll check this
@ItsJustVirgil, what do you mean?
ItsJustVirgil 2019年7月16日 17時50分 
Is it possible to at game start use the different species types?
Cobalt 2019年7月15日 16時57分 
'Isolated' and 'Outside of the galaxy' no longer result in an instant loss, though they both have you start the game without a starbase or any jobs besides enforcers. This is partially fixed a few days in, though with an outpost instead of a proper starbase you cannot produce any ships early on, and with the sudden creation of jobs, often end up with unemployed rulers and specialists with a few untaken worker jobs which severely hinders your economy early on.
тп-аут в блиндаж 2019年7月14日 6時29分 
Благодарю за обновление
Natar 2019年7月14日 5時05分 
Йееееей 2.3 забацали)
🔰Kyle_Krein🔰  [作成者] 2019年7月14日 3時21分 
I've updated this mod to 2.3
Sorry for waiting
If you experience any bugs then please write here
Natar 2019年6月30日 0時08分 
Здравствуйте,на версии 2.3 невозможно начать играть с этим модом:при загрузке слышится фраза "Билдинг руинед" и при входе в игру вы сразу же проигрываете т.к. у вас ничего нет,судя по описанию мод конфетка,но вопрос все тот же когда и будет ли обновление на версию 2.3???
Sjru 🐲 2019年6月22日 22時15分 
Update?
Kolmivaihekilowattituntimittari 2019年6月20日 2時43分 
Please update this magnificent mod :Hire:
Babka 2019年6月15日 22時33分 
обновите мотб
WolkJey 2019年6月14日 9時01分 
thx, but i wait update
KnighTheThrasher 2019年6月6日 6時09分 
Works fine in 2.3
Wicloz 2019年5月27日 7時02分 
@🔰Kyle_Krein🔰, when using the ap to become perfect I noticed 2 issues: there is no description, and the trait that is given takes up a trait slot, although it should be possible for traints to not consume any trait picks.
RED-Life 2019年5月18日 21時11分 
The project should start a revolution in your empire the moment you start researching it. It would be ridiculous to think everyone would be fine with giving up their bodies or turning into a single mind.
🔰Kyle_Krein🔰  [作成者] 2019年5月16日 9時56分 
@OwO, спасибо :)