Stellaris

Stellaris

Project Gestalt [2.3.x]
177 Kommentare
Space_Void 24. Mai 2020 um 8:28 
:D GREAT
🔰Kyle_Krein🔰  [Autor] 24. Mai 2020 um 6:11 
I finally updated the mod! Here's the link: https://sp.zhabite.com/sharedfiles/filedetails/?id=2107441826
DerigarsChairman 18. Mai 2020 um 8:44 
it may work even backwards tbh ill test it regardless
Space_Void 18. Mai 2020 um 8:43 
:D
🔰Kyle_Krein🔰  [Autor] 18. Mai 2020 um 3:46 
@Emperor Hadrius, firstly I'd like to make this mod work well on the last version. Then, I'm going to add new content or change the previous.

The mod will me updated for 2.7+
DerigarsChairman 17. Mai 2020 um 19:57 
another suggestion is an ascension for a machine or hive empire to divide the hive?
Space_Void 16. Mai 2020 um 3:27 
Prolly easier to just rebuild the mod from scratch for latest patch tbh as annoying as that would be.
DerigarsChairman 14. Mai 2020 um 16:47 
2.6.3 first as thats the most modable atm?
TurtleShroom 12. Mai 2020 um 12:02 
Fantastic!
Space_Void 12. Mai 2020 um 9:26 
:D no worries man. Just glad it isnt dead!
🔰Kyle_Krein🔰  [Autor] 12. Mai 2020 um 6:50 
Finally, I bought all DLCs. Therefore, I'm going to update this mod. I'm so sorry that it took so long :(
Journeyman Prime 2. Mai 2020 um 14:52 
Still works?
TurtleShroom 1. Mai 2020 um 17:45 
I really liked this Mod. Please consider updating it.
Space_Void 28. Apr. 2020 um 9:50 
I agree an update is very much needed! Very cool mod. Maybe combine with thicc portraits for extra dimensional invaders for gender specific leaders and pops?
Miina 31. März 2020 um 9:06 
I would love to see this stellar mod updated. It really added that oomph that physic misses, and makes it more exciting to choose that tree as opposed to just going bio all the time. <3
Bvidas 25. März 2020 um 23:34 
update plz!!!!!
Tonton Shéo 23. März 2020 um 13:07 
Update please !
Ninian 22. März 2020 um 23:34 
Would adore seeing it updated to a new version of the game. ^^
TheEventHorizon 21. März 2020 um 17:45 
2.6?
Sjru 🐲 17. März 2020 um 20:43 
Will this be updated?
TurtleShroom 5. März 2020 um 13:46 
I have said this before. DUDE, your Millionaire Civic has a Random Weight of THIRTY. THht means it appears in one-third of empires or more! My entire galaxy is balls-off-the-walls insane with immortal rulers!
PFC D. Wells [29ID] 5. Dez. 2019 um 17:11 
Update to 2.5?
Dr.Kotovskiy 3. Dez. 2019 um 7:05 
Забавное наблюдение-мод ломает возможность подключения в сетевой игре
🐟 8. Nov. 2019 um 17:20 
Как мод сочетается с "Two and half Ascension by kERHUS"?
shaw42 23. Okt. 2019 um 9:27 
hope you upgrade this mod for 2.4 love the effect it have with differnt routes.
TurtleShroom 25. Sep. 2019 um 13:58 
Dude, your Mod's Civics (Millionaire, Isolated, etc.) have AI Weights of THIRTY . They appear in multiple empires in my game and totally crowd out everything.

Also, instead of replacing Districts, add new ones and alphabetically order the file name ABOVE the Vanilla versions. Then, use an Event that adds a Deposit (once the Gestalt Shroud World is terraformed) that sets negative nine hundred ninety-nine to every Vanilla rendition District.

That makes the AI unable to build Vanilla rendition Districts and forces them to use Shroud World Districts. Just copy and paste the Vanilla rendition Districts into their own file and add localization.
Journeyman Prime 23. Sep. 2019 um 6:32 
Just thought you should know that the mod breaks Ring Worlds. It replaces the normal, super-power districts with useless 2/2 basic resource districts.
Kora 31. Aug. 2019 um 2:23 
This mod conflicts with either the Dynamic UI or the Planet diversity mods collection.
not sure wich one but the issue is that all the planets icon are cut of partialy and the wron icon is shown.
kinkofcloud 12. Aug. 2019 um 22:51 
Так же, замечу, что стартовая планета для империй с гражданскими политиками "Изолированные", либо "Вне галактики", не является "истинной" стартовой, и имеет пригодность лишь 70%, что уменьшает скорость прироста поселений на 15%. В текущей версии игры, попы имеют очень большое значение, и такая неприятность, наряду с прочими пакостями мешает нормальному развитию империи.
kinkofcloud 12. Aug. 2019 um 22:07 
Доброго времени суток. Честно говоря, хотелось бы увидеть новые гражданские модели "Изолированные" и "Вне галактики" не только для стандартных империй, но и для империй с Гештальт-Сознанием. Как по мне, именно для этих империй, столь "удалённый" геймплей будет смотреться особенно хорошо.
James Stone 8. Aug. 2019 um 15:01 
Can you perhaps make some alternative to the Machine Intelligence path of Synthetic Ascension? From all three it's the one that feels more empty. It's literally just "become the Empire type you can just choose at start".

Perhaps something like Techno-Organic Integration, which would allow Synths to pick Organic Traits and get other benefits, or Form Transcendence, allowing Pops to forgo their original body types, unlocking special jobs and traits to account for the fact some of the individuals in your Empire may now be huge or small, or have mechanic wings.
SkeletorBro 3. Aug. 2019 um 9:20 
Taurisan, I haven't been able to play in a while due to life stuff. I did a quick look to see but I don't know what "MM" stands for could you elaborate more? Thank you.
1000-7 ZXC Dead Inside 3. Aug. 2019 um 8:37 
SkeletorBro how do you suggest MM use the gestalt project?
just a modifier for + 10% unity?
SkeletorBro 22. Juli 2019 um 18:37 
After recently discovering this mod and I love it, but I was wondering if civics like the "Outside the galaxy" could be expanded so that hivemind and machine empires could use it?
ItsJustVirgil 19. Juli 2019 um 9:45 
Oh sorry, I interpreted the way the mod works incorrectly.
🔰Kyle_Krein🔰  [Autor] 19. Juli 2019 um 9:39 
@Cobalt, I’ll check this
@ItsJustVirgil, what do you mean?
ItsJustVirgil 16. Juli 2019 um 17:50 
Is it possible to at game start use the different species types?
Cobalt 15. Juli 2019 um 16:57 
'Isolated' and 'Outside of the galaxy' no longer result in an instant loss, though they both have you start the game without a starbase or any jobs besides enforcers. This is partially fixed a few days in, though with an outpost instead of a proper starbase you cannot produce any ships early on, and with the sudden creation of jobs, often end up with unemployed rulers and specialists with a few untaken worker jobs which severely hinders your economy early on.
тп-аут в блиндаж 14. Juli 2019 um 6:29 
Благодарю за обновление
Natar 14. Juli 2019 um 5:05 
Йееееей 2.3 забацали)
🔰Kyle_Krein🔰  [Autor] 14. Juli 2019 um 3:21 
I've updated this mod to 2.3
Sorry for waiting
If you experience any bugs then please write here
Natar 30. Juni 2019 um 0:08 
Здравствуйте,на версии 2.3 невозможно начать играть с этим модом:при загрузке слышится фраза "Билдинг руинед" и при входе в игру вы сразу же проигрываете т.к. у вас ничего нет,судя по описанию мод конфетка,но вопрос все тот же когда и будет ли обновление на версию 2.3???
Sjru 🐲 22. Juni 2019 um 22:15 
Update?
Kolmivaihekilowattituntimittari 20. Juni 2019 um 2:43 
Please update this magnificent mod :Hire:
Babka 15. Juni 2019 um 22:33 
обновите мотб
WolkJey 14. Juni 2019 um 9:01 
thx, but i wait update
KnighTheThrasher 6. Juni 2019 um 6:09 
Works fine in 2.3
Wicloz 27. Mai 2019 um 7:02 
@🔰Kyle_Krein🔰, when using the ap to become perfect I noticed 2 issues: there is no description, and the trait that is given takes up a trait slot, although it should be possible for traints to not consume any trait picks.
RED-Life 18. Mai 2019 um 21:11 
The project should start a revolution in your empire the moment you start researching it. It would be ridiculous to think everyone would be fine with giving up their bodies or turning into a single mind.
🔰Kyle_Krein🔰  [Autor] 16. Mai 2019 um 9:56 
@OwO, спасибо :)