Stellaris

Stellaris

Project Gestalt [2.3.x]
177 kommenttia
Space_Void 24.5.2020 klo 8.28 
:D GREAT
🔰Kyle_Krein🔰  [tekijä] 24.5.2020 klo 6.11 
I finally updated the mod! Here's the link: https://sp.zhabite.com/sharedfiles/filedetails/?id=2107441826
DerigarsChairman 18.5.2020 klo 8.44 
it may work even backwards tbh ill test it regardless
Space_Void 18.5.2020 klo 8.43 
:D
🔰Kyle_Krein🔰  [tekijä] 18.5.2020 klo 3.46 
@Emperor Hadrius, firstly I'd like to make this mod work well on the last version. Then, I'm going to add new content or change the previous.

The mod will me updated for 2.7+
DerigarsChairman 17.5.2020 klo 19.57 
another suggestion is an ascension for a machine or hive empire to divide the hive?
Space_Void 16.5.2020 klo 3.27 
Prolly easier to just rebuild the mod from scratch for latest patch tbh as annoying as that would be.
DerigarsChairman 14.5.2020 klo 16.47 
2.6.3 first as thats the most modable atm?
TurtleShroom 12.5.2020 klo 12.02 
Fantastic!
Space_Void 12.5.2020 klo 9.26 
:D no worries man. Just glad it isnt dead!
🔰Kyle_Krein🔰  [tekijä] 12.5.2020 klo 6.50 
Finally, I bought all DLCs. Therefore, I'm going to update this mod. I'm so sorry that it took so long :(
Journeyman Prime 2.5.2020 klo 14.52 
Still works?
TurtleShroom 1.5.2020 klo 17.45 
I really liked this Mod. Please consider updating it.
Space_Void 28.4.2020 klo 9.50 
I agree an update is very much needed! Very cool mod. Maybe combine with thicc portraits for extra dimensional invaders for gender specific leaders and pops?
Miina 31.3.2020 klo 9.06 
I would love to see this stellar mod updated. It really added that oomph that physic misses, and makes it more exciting to choose that tree as opposed to just going bio all the time. <3
Bvidas 25.3.2020 klo 23.34 
update plz!!!!!
Tonton Shéo 23.3.2020 klo 13.07 
Update please !
Ninian 22.3.2020 klo 23.34 
Would adore seeing it updated to a new version of the game. ^^
TheEventHorizon 21.3.2020 klo 17.45 
2.6?
Sjru 🐲 17.3.2020 klo 20.43 
Will this be updated?
TurtleShroom 5.3.2020 klo 13.46 
I have said this before. DUDE, your Millionaire Civic has a Random Weight of THIRTY. THht means it appears in one-third of empires or more! My entire galaxy is balls-off-the-walls insane with immortal rulers!
PFC D. Wells [29ID] 5.12.2019 klo 17.11 
Update to 2.5?
Dr.Kotovskiy 3.12.2019 klo 7.05 
Забавное наблюдение-мод ломает возможность подключения в сетевой игре
🐟 8.11.2019 klo 17.20 
Как мод сочетается с "Two and half Ascension by kERHUS"?
shaw42 23.10.2019 klo 9.27 
hope you upgrade this mod for 2.4 love the effect it have with differnt routes.
TurtleShroom 25.9.2019 klo 13.58 
Dude, your Mod's Civics (Millionaire, Isolated, etc.) have AI Weights of THIRTY . They appear in multiple empires in my game and totally crowd out everything.

Also, instead of replacing Districts, add new ones and alphabetically order the file name ABOVE the Vanilla versions. Then, use an Event that adds a Deposit (once the Gestalt Shroud World is terraformed) that sets negative nine hundred ninety-nine to every Vanilla rendition District.

That makes the AI unable to build Vanilla rendition Districts and forces them to use Shroud World Districts. Just copy and paste the Vanilla rendition Districts into their own file and add localization.
Journeyman Prime 23.9.2019 klo 6.32 
Just thought you should know that the mod breaks Ring Worlds. It replaces the normal, super-power districts with useless 2/2 basic resource districts.
Kora 31.8.2019 klo 2.23 
This mod conflicts with either the Dynamic UI or the Planet diversity mods collection.
not sure wich one but the issue is that all the planets icon are cut of partialy and the wron icon is shown.
kinkofcloud 12.8.2019 klo 22.51 
Так же, замечу, что стартовая планета для империй с гражданскими политиками "Изолированные", либо "Вне галактики", не является "истинной" стартовой, и имеет пригодность лишь 70%, что уменьшает скорость прироста поселений на 15%. В текущей версии игры, попы имеют очень большое значение, и такая неприятность, наряду с прочими пакостями мешает нормальному развитию империи.
kinkofcloud 12.8.2019 klo 22.07 
Доброго времени суток. Честно говоря, хотелось бы увидеть новые гражданские модели "Изолированные" и "Вне галактики" не только для стандартных империй, но и для империй с Гештальт-Сознанием. Как по мне, именно для этих империй, столь "удалённый" геймплей будет смотреться особенно хорошо.
James Stone 8.8.2019 klo 15.01 
Can you perhaps make some alternative to the Machine Intelligence path of Synthetic Ascension? From all three it's the one that feels more empty. It's literally just "become the Empire type you can just choose at start".

Perhaps something like Techno-Organic Integration, which would allow Synths to pick Organic Traits and get other benefits, or Form Transcendence, allowing Pops to forgo their original body types, unlocking special jobs and traits to account for the fact some of the individuals in your Empire may now be huge or small, or have mechanic wings.
SkeletorBro 3.8.2019 klo 9.20 
Taurisan, I haven't been able to play in a while due to life stuff. I did a quick look to see but I don't know what "MM" stands for could you elaborate more? Thank you.
1000-7 ZXC Dead Inside 3.8.2019 klo 8.37 
SkeletorBro how do you suggest MM use the gestalt project?
just a modifier for + 10% unity?
SkeletorBro 22.7.2019 klo 18.37 
After recently discovering this mod and I love it, but I was wondering if civics like the "Outside the galaxy" could be expanded so that hivemind and machine empires could use it?
ItsJustVirgil 19.7.2019 klo 9.45 
Oh sorry, I interpreted the way the mod works incorrectly.
🔰Kyle_Krein🔰  [tekijä] 19.7.2019 klo 9.39 
@Cobalt, I’ll check this
@ItsJustVirgil, what do you mean?
ItsJustVirgil 16.7.2019 klo 17.50 
Is it possible to at game start use the different species types?
Cobalt 15.7.2019 klo 16.57 
'Isolated' and 'Outside of the galaxy' no longer result in an instant loss, though they both have you start the game without a starbase or any jobs besides enforcers. This is partially fixed a few days in, though with an outpost instead of a proper starbase you cannot produce any ships early on, and with the sudden creation of jobs, often end up with unemployed rulers and specialists with a few untaken worker jobs which severely hinders your economy early on.
тп-аут в блиндаж 14.7.2019 klo 6.29 
Благодарю за обновление
Natar 14.7.2019 klo 5.05 
Йееееей 2.3 забацали)
🔰Kyle_Krein🔰  [tekijä] 14.7.2019 klo 3.21 
I've updated this mod to 2.3
Sorry for waiting
If you experience any bugs then please write here
Natar 30.6.2019 klo 0.08 
Здравствуйте,на версии 2.3 невозможно начать играть с этим модом:при загрузке слышится фраза "Билдинг руинед" и при входе в игру вы сразу же проигрываете т.к. у вас ничего нет,судя по описанию мод конфетка,но вопрос все тот же когда и будет ли обновление на версию 2.3???
Sjru 🐲 22.6.2019 klo 22.15 
Update?
Kolmivaihekilowattituntimittari 20.6.2019 klo 2.43 
Please update this magnificent mod :Hire:
Babka 15.6.2019 klo 22.33 
обновите мотб
WolkJey 14.6.2019 klo 9.01 
thx, but i wait update
KnighTheThrasher 6.6.2019 klo 6.09 
Works fine in 2.3
Wicloz 27.5.2019 klo 7.02 
@🔰Kyle_Krein🔰, when using the ap to become perfect I noticed 2 issues: there is no description, and the trait that is given takes up a trait slot, although it should be possible for traints to not consume any trait picks.
RED-Life 18.5.2019 klo 21.11 
The project should start a revolution in your empire the moment you start researching it. It would be ridiculous to think everyone would be fine with giving up their bodies or turning into a single mind.
🔰Kyle_Krein🔰  [tekijä] 16.5.2019 klo 9.56 
@OwO, спасибо :)