Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I remember having large amounts of pops(But only in your empire) was the primary cause of late-game lag back then.
Can someone confirm for me if the trade hub and trade routes do indeed cause late game lag?
Also, does this mod make piracy along trade routes no longer a thing?
Thanks.
You're saying that a single trade up in/on a station extends it's trade utilization distance for up to 500 jumps away from the station?? Meaning that 1 per empire is really all you'd ever need?
Additionally, it's cost is 40,000 Alloys (about as much as a Megastructure) for both the player, AND the AI????