Stellaris

Stellaris

At War: Planetary Cannons
210 Comments
Riri 19 May, 2022 @ 12:26pm 
since some don't read the description (first thing too) heres the link to the version being maintained

https://sp.zhabite.com/sharedfiles/filedetails/?id=2506911097
Naik21 15 May, 2022 @ 1:35am 
I have a question and when will the mod be updated to 3.4.2
SalmonFeet 22 Jan, 2022 @ 1:55am 
@lelkr yea but nit everyone knows how to do that
thebigbluesky 2 Aug, 2021 @ 7:23pm 
Causes mismatched version error for multiplayer.
Dat Boi 3 May, 2021 @ 12:38am 
update please
lelkr 21 Apr, 2021 @ 4:36pm 
Mod outdated? Simply update the code yourself.
Komandante 28 Oct, 2020 @ 7:11am 
@Dadinator
Hello Dominator, your Assembly mods "in the war" I am extremely interested in. I've been interested in modding in Stellaris for a long time, but I only started doing it fully in the last month. By myself, I only learn the basics of modding, but I have already analyzed some of your mods by updating the Planetary Guns. Can I take some of the ideas/code from your modpack to bring your ideas back to life in 2.8, combining them with my idea of Stellaris of the future. Sorry for my English I am not know in very well. Can I try publishing them again?
Crusader_Jeffory 20 Sep, 2020 @ 2:09pm 
Update pleasse
Grace 13 Sep, 2020 @ 11:34pm 
@Theamson Yes
Teamson 5 Aug, 2020 @ 4:09am 
Does this still work?
Cain 24 Mar, 2020 @ 9:51am 
Kiithnaras is continuing support for the At War mod collection at
https://sp.zhabite.com/sharedfiles/filedetails/?id=2026864910
lordgodboofu 22 Mar, 2020 @ 4:23pm 
of all mods in my mod list to not work for some reason with 2.6, this is the one. I suspect its some crossover with UI pop-up and federation pop-ups causing an error message. anyone else having this same issue. Everything still works just an annoying giant error message with federation pop-ups right now.
Vincenator 18 Mar, 2020 @ 6:45pm 
Can you at least tell us if the mod will work? This was definitely one of my favorite mods and would like to use it along with Planetary Defense Force.
Smort 18 Mar, 2020 @ 6:12am 
so that mean the mod will work ?
The Dadinator  [author] 17 Mar, 2020 @ 6:58pm 
No more updates planned.
CaptainBadger 8 Mar, 2020 @ 7:47pm 
Is this modset going to work for the Federations update or are we going to have to wait for an update/new release?
Shadowed Kalibur 24 Feb, 2020 @ 6:40pm 
I HAVE BEEN LOOKING FOR THIS MOD FOR SO LONG! .. now if i could just find one that makes it so you can put hangers on a planet like an airfield and hooooo!
dgray2259 27 Jan, 2020 @ 4:04pm 
do you plan to update this any time soon, no rush
Soryn 26 Jan, 2020 @ 1:24am 
@HoHhoch thanks for the reply, and were you just using the vanilla Ai and nothing else? And did it upgrade the cannon as well or only build the starter?
Vincenator 25 Jan, 2020 @ 12:05pm 
@Hohhoch so the mod works perfectly right?
HoHhoch 24 Jan, 2020 @ 9:26pm 
@aztecgold12 My game the AI built one.
Nozuki 24 Jan, 2020 @ 11:37am 
Update very needed.
Soryn 22 Jan, 2020 @ 6:14pm 
you can still build them, but I'm just curious has anyone ever seen the Ai build one? Because I haven't
Regius Eques 21 Jan, 2020 @ 7:53pm 
Question for those that still use this. Does it work in 2.5 or does it simply not work?
Crazy Old Texan 14 Jan, 2020 @ 9:38pm 
I actually think this works better now with 2.5 than with 2.2.
Albrecht D. Rico 8 Jan, 2020 @ 2:32pm 
@VikingBezerker70

I pay that too brother
Not Miles Morales 2 Jan, 2020 @ 7:16am 
I pray someone tries to update this
CCMatt 17 Dec, 2019 @ 8:59pm 
At War was my favorite series of mods, sad to see it die
Mattie AH 15 Dec, 2019 @ 1:28pm 
plz update
DKeith2011 13 Dec, 2019 @ 10:31pm 
Needs update for 2.5
αλεύρι 13 Dec, 2019 @ 3:09pm 
PLese update mode sutart emmigrates to Russia
Mattie AH 1 Dec, 2019 @ 1:53pm 
plz update to 2.5
lamar245 27 Nov, 2019 @ 9:52am 
So it's basically this: "Live projectile is loaded! Capacitor is at 100% charge! Stonehenge is READY TO FIRE!"
"FIRE!"
Tibus 4 Nov, 2019 @ 6:29am 
Hi is this mod 2.5 compatible?
Nade 24 Oct, 2019 @ 7:29pm 
2.5?
RAMPID GRIFFON 9 Oct, 2019 @ 11:05pm 
Has this been updated for 2.4?
★★★Sky Marshal★★★ 22 Sep, 2019 @ 9:39am 
Thank you very much;
另外,这个MOD让我想起来了一个叫 上海大炮 的电影哈哈哈哈
Yellow 21 Sep, 2019 @ 2:56am 
@spaceman

The mod is compatable to 2.3
Nikal 14 Sep, 2019 @ 9:25am 
Not a fan of them requiring special resources to build at first level. Upgraded versions sure, but for the basic ones a slot and energy upkeep is plenty enough.
Gurrenm3 1 Sep, 2019 @ 4:00pm 
It seems mod doesnt work with 2.3
Popo Bigles 31 Aug, 2019 @ 5:53pm 
So, comparing this to the 2.1 Version, what exactly was removed due to broken scripts? I've reviewed your At War Suite of Mods collection and I feel like I've missed something. Just curious if there is something you've left out intentionally or if these two squishy things in my head deceive me.
tfox1986 31 Aug, 2019 @ 3:26pm 
OP, I think. The AI just sits there and gets destroyed. I don't think they understand that they're being attacked.
noble king 16 Aug, 2019 @ 11:38am 
i was wondering is it possible to add a missile silos building to this mod i have the idea to use exotic gas.
Siminis 25 Jul, 2019 @ 9:30pm 
Ah thanks m8
The Dadinator  [author] 25 Jul, 2019 @ 1:53pm 
@Siminis - look at EAC: At War for 2.1 version that includes this plus other things (the other things were broken out to individual mods for 2.2
stevebullpasture 19 Jul, 2019 @ 3:38am 
AI does build these, yes.
CrimsonMonk 11 Jul, 2019 @ 9:35am 
Is there a technical reason that these can't be built on habitats? I would really like to be able to do that. Thanks!
Siminis 7 Jul, 2019 @ 11:22pm 
Is there a 2.1.3 version of this mod? great mod btw :D
Alabaster 6 Jul, 2019 @ 4:44pm 
They already have planet based fighter squads. Look up the planetary defense force mod by the same guy.
ElderDays 6 Jul, 2019 @ 4:12pm 
Any plans for other weapons types like missiles or even maybe planet based fighter squadrons?