Stellaris
At War: Planetary Cannons
210 Yorum
Riri 19 May 2022 @ 12:26 
since some don't read the description (first thing too) heres the link to the version being maintained

https://sp.zhabite.com/sharedfiles/filedetails/?id=2506911097
Naik21 15 May 2022 @ 1:35 
I have a question and when will the mod be updated to 3.4.2
SalmonFeet 22 Oca 2022 @ 1:55 
@lelkr yea but nit everyone knows how to do that
thebigbluesky 2 Ağu 2021 @ 19:23 
Causes mismatched version error for multiplayer.
Dat Boi 3 May 2021 @ 0:38 
update please
lelkr 21 Nis 2021 @ 16:36 
Mod outdated? Simply update the code yourself.
Komandante 28 Eki 2020 @ 7:11 
@Dadinator
Hello Dominator, your Assembly mods "in the war" I am extremely interested in. I've been interested in modding in Stellaris for a long time, but I only started doing it fully in the last month. By myself, I only learn the basics of modding, but I have already analyzed some of your mods by updating the Planetary Guns. Can I take some of the ideas/code from your modpack to bring your ideas back to life in 2.8, combining them with my idea of Stellaris of the future. Sorry for my English I am not know in very well. Can I try publishing them again?
Crusader_Jeffory 20 Eyl 2020 @ 14:09 
Update pleasse
Grace 13 Eyl 2020 @ 23:34 
@Theamson Yes
Teamson 5 Ağu 2020 @ 4:09 
Does this still work?
Cain 24 Mar 2020 @ 9:51 
Kiithnaras is continuing support for the At War mod collection at
https://sp.zhabite.com/sharedfiles/filedetails/?id=2026864910
lordgodboofu 22 Mar 2020 @ 16:23 
of all mods in my mod list to not work for some reason with 2.6, this is the one. I suspect its some crossover with UI pop-up and federation pop-ups causing an error message. anyone else having this same issue. Everything still works just an annoying giant error message with federation pop-ups right now.
Vincenator 18 Mar 2020 @ 18:45 
Can you at least tell us if the mod will work? This was definitely one of my favorite mods and would like to use it along with Planetary Defense Force.
Smort 18 Mar 2020 @ 6:12 
so that mean the mod will work ?
The Dadinator  [yaratıcı] 17 Mar 2020 @ 18:58 
No more updates planned.
CaptainBadger 8 Mar 2020 @ 19:47 
Is this modset going to work for the Federations update or are we going to have to wait for an update/new release?
Shadowed Kalibur 24 Şub 2020 @ 18:40 
I HAVE BEEN LOOKING FOR THIS MOD FOR SO LONG! .. now if i could just find one that makes it so you can put hangers on a planet like an airfield and hooooo!
dgray2259 27 Oca 2020 @ 16:04 
do you plan to update this any time soon, no rush
Soryn 26 Oca 2020 @ 1:24 
@HoHhoch thanks for the reply, and were you just using the vanilla Ai and nothing else? And did it upgrade the cannon as well or only build the starter?
Vincenator 25 Oca 2020 @ 12:05 
@Hohhoch so the mod works perfectly right?
HoHhoch 24 Oca 2020 @ 21:26 
@aztecgold12 My game the AI built one.
Nozuki 24 Oca 2020 @ 11:37 
Update very needed.
Soryn 22 Oca 2020 @ 18:14 
you can still build them, but I'm just curious has anyone ever seen the Ai build one? Because I haven't
Regius Eques 21 Oca 2020 @ 19:53 
Question for those that still use this. Does it work in 2.5 or does it simply not work?
Crazy Old Texan 14 Oca 2020 @ 21:38 
I actually think this works better now with 2.5 than with 2.2.
Albrecht D. Rico 8 Oca 2020 @ 14:32 
@VikingBezerker70

I pay that too brother
Not Miles Morales 2 Oca 2020 @ 7:16 
I pray someone tries to update this
CCMatt 17 Ara 2019 @ 20:59 
At War was my favorite series of mods, sad to see it die
Mattie AH 15 Ara 2019 @ 13:28 
plz update
DKeith2011 13 Ara 2019 @ 22:31 
Needs update for 2.5
αλεύρι 13 Ara 2019 @ 15:09 
PLese update mode sutart emmigrates to Russia
Mattie AH 1 Ara 2019 @ 13:53 
plz update to 2.5
lamar245 27 Kas 2019 @ 9:52 
So it's basically this: "Live projectile is loaded! Capacitor is at 100% charge! Stonehenge is READY TO FIRE!"
"FIRE!"
Tibus 4 Kas 2019 @ 6:29 
Hi is this mod 2.5 compatible?
Nade 24 Eki 2019 @ 19:29 
2.5?
RAMPID GRIFFON 9 Eki 2019 @ 23:05 
Has this been updated for 2.4?
★★★Sky Marshal★★★ 22 Eyl 2019 @ 9:39 
Thank you very much;
另外,这个MOD让我想起来了一个叫 上海大炮 的电影哈哈哈哈
Yellow 21 Eyl 2019 @ 2:56 
@spaceman

The mod is compatable to 2.3
Nikal 14 Eyl 2019 @ 9:25 
Not a fan of them requiring special resources to build at first level. Upgraded versions sure, but for the basic ones a slot and energy upkeep is plenty enough.
Gurrenm3 1 Eyl 2019 @ 16:00 
It seems mod doesnt work with 2.3
Popo Bigles 31 Ağu 2019 @ 17:53 
So, comparing this to the 2.1 Version, what exactly was removed due to broken scripts? I've reviewed your At War Suite of Mods collection and I feel like I've missed something. Just curious if there is something you've left out intentionally or if these two squishy things in my head deceive me.
tfox1986 31 Ağu 2019 @ 15:26 
OP, I think. The AI just sits there and gets destroyed. I don't think they understand that they're being attacked.
noble king 16 Ağu 2019 @ 11:38 
i was wondering is it possible to add a missile silos building to this mod i have the idea to use exotic gas.
Siminis 25 Tem 2019 @ 21:30 
Ah thanks m8
The Dadinator  [yaratıcı] 25 Tem 2019 @ 13:53 
@Siminis - look at EAC: At War for 2.1 version that includes this plus other things (the other things were broken out to individual mods for 2.2
stevebullpasture 19 Tem 2019 @ 3:38 
AI does build these, yes.
CrimsonMonk 11 Tem 2019 @ 9:35 
Is there a technical reason that these can't be built on habitats? I would really like to be able to do that. Thanks!
Siminis 7 Tem 2019 @ 23:22 
Is there a 2.1.3 version of this mod? great mod btw :D
Alabaster 6 Tem 2019 @ 16:44 
They already have planet based fighter squads. Look up the planetary defense force mod by the same guy.
ElderDays 6 Tem 2019 @ 16:12 
Any plans for other weapons types like missiles or even maybe planet based fighter squadrons?