Stellaris
At War: Planetary Cannons
210 commentaires
Riri 19 mai 2022 à 12h26 
since some don't read the description (first thing too) heres the link to the version being maintained

https://sp.zhabite.com/sharedfiles/filedetails/?id=2506911097
Naik21 15 mai 2022 à 1h35 
I have a question and when will the mod be updated to 3.4.2
SalmonFeet 22 janv. 2022 à 1h55 
@lelkr yea but nit everyone knows how to do that
thebigbluesky 2 aout 2021 à 19h23 
Causes mismatched version error for multiplayer.
Dat Boi 3 mai 2021 à 0h38 
update please
lelkr 21 avr. 2021 à 16h36 
Mod outdated? Simply update the code yourself.
Komandante 28 oct. 2020 à 7h11 
@Dadinator
Hello Dominator, your Assembly mods "in the war" I am extremely interested in. I've been interested in modding in Stellaris for a long time, but I only started doing it fully in the last month. By myself, I only learn the basics of modding, but I have already analyzed some of your mods by updating the Planetary Guns. Can I take some of the ideas/code from your modpack to bring your ideas back to life in 2.8, combining them with my idea of Stellaris of the future. Sorry for my English I am not know in very well. Can I try publishing them again?
Crusader_Jeffory 20 sept. 2020 à 14h09 
Update pleasse
Grace 13 sept. 2020 à 23h34 
@Theamson Yes
Teamson 5 aout 2020 à 4h09 
Does this still work?
Cain 24 mars 2020 à 9h51 
Kiithnaras is continuing support for the At War mod collection at
https://sp.zhabite.com/sharedfiles/filedetails/?id=2026864910
lordgodboofu 22 mars 2020 à 16h23 
of all mods in my mod list to not work for some reason with 2.6, this is the one. I suspect its some crossover with UI pop-up and federation pop-ups causing an error message. anyone else having this same issue. Everything still works just an annoying giant error message with federation pop-ups right now.
Vincenator 18 mars 2020 à 18h45 
Can you at least tell us if the mod will work? This was definitely one of my favorite mods and would like to use it along with Planetary Defense Force.
Smort 18 mars 2020 à 6h12 
so that mean the mod will work ?
The Dadinator  [créateur] 17 mars 2020 à 18h58 
No more updates planned.
CaptainBadger 8 mars 2020 à 19h47 
Is this modset going to work for the Federations update or are we going to have to wait for an update/new release?
Shadowed Kalibur 24 févr. 2020 à 18h40 
I HAVE BEEN LOOKING FOR THIS MOD FOR SO LONG! .. now if i could just find one that makes it so you can put hangers on a planet like an airfield and hooooo!
dgray2259 27 janv. 2020 à 16h04 
do you plan to update this any time soon, no rush
Soryn 26 janv. 2020 à 1h24 
@HoHhoch thanks for the reply, and were you just using the vanilla Ai and nothing else? And did it upgrade the cannon as well or only build the starter?
Vincenator 25 janv. 2020 à 12h05 
@Hohhoch so the mod works perfectly right?
HoHhoch 24 janv. 2020 à 21h26 
@aztecgold12 My game the AI built one.
Nozuki 24 janv. 2020 à 11h37 
Update very needed.
Soryn 22 janv. 2020 à 18h14 
you can still build them, but I'm just curious has anyone ever seen the Ai build one? Because I haven't
Regius Eques 21 janv. 2020 à 19h53 
Question for those that still use this. Does it work in 2.5 or does it simply not work?
Crazy Old Texan 14 janv. 2020 à 21h38 
I actually think this works better now with 2.5 than with 2.2.
Albrecht D. Rico 8 janv. 2020 à 14h32 
@VikingBezerker70

I pay that too brother
Not Miles Morales 2 janv. 2020 à 7h16 
I pray someone tries to update this
CCMatt 17 déc. 2019 à 20h59 
At War was my favorite series of mods, sad to see it die
Mattie AH 15 déc. 2019 à 13h28 
plz update
DKeith2011 13 déc. 2019 à 22h31 
Needs update for 2.5
αλεύρι 13 déc. 2019 à 15h09 
PLese update mode sutart emmigrates to Russia
Mattie AH 1 déc. 2019 à 13h53 
plz update to 2.5
lamar245 27 nov. 2019 à 9h52 
So it's basically this: "Live projectile is loaded! Capacitor is at 100% charge! Stonehenge is READY TO FIRE!"
"FIRE!"
Tibus 4 nov. 2019 à 6h29 
Hi is this mod 2.5 compatible?
Nade 24 oct. 2019 à 19h29 
2.5?
RAMPID GRIFFON 9 oct. 2019 à 23h05 
Has this been updated for 2.4?
★★★Sky Marshal★★★ 22 sept. 2019 à 9h39 
Thank you very much;
另外,这个MOD让我想起来了一个叫 上海大炮 的电影哈哈哈哈
Yellow 21 sept. 2019 à 2h56 
@spaceman

The mod is compatable to 2.3
Nikal 14 sept. 2019 à 9h25 
Not a fan of them requiring special resources to build at first level. Upgraded versions sure, but for the basic ones a slot and energy upkeep is plenty enough.
Gurrenm3 1 sept. 2019 à 16h00 
It seems mod doesnt work with 2.3
Popo Bigles 31 aout 2019 à 17h53 
So, comparing this to the 2.1 Version, what exactly was removed due to broken scripts? I've reviewed your At War Suite of Mods collection and I feel like I've missed something. Just curious if there is something you've left out intentionally or if these two squishy things in my head deceive me.
tfox1986 31 aout 2019 à 15h26 
OP, I think. The AI just sits there and gets destroyed. I don't think they understand that they're being attacked.
noble king 16 aout 2019 à 11h38 
i was wondering is it possible to add a missile silos building to this mod i have the idea to use exotic gas.
Siminis 25 juil. 2019 à 21h30 
Ah thanks m8
The Dadinator  [créateur] 25 juil. 2019 à 13h53 
@Siminis - look at EAC: At War for 2.1 version that includes this plus other things (the other things were broken out to individual mods for 2.2
stevebullpasture 19 juil. 2019 à 3h38 
AI does build these, yes.
CrimsonMonk 11 juil. 2019 à 9h35 
Is there a technical reason that these can't be built on habitats? I would really like to be able to do that. Thanks!
Siminis 7 juil. 2019 à 23h22 
Is there a 2.1.3 version of this mod? great mod btw :D
Alabaster 6 juil. 2019 à 16h44 
They already have planet based fighter squads. Look up the planetary defense force mod by the same guy.
ElderDays 6 juil. 2019 à 16h12 
Any plans for other weapons types like missiles or even maybe planet based fighter squadrons?