Stellaris
At War: Planetary Cannons
210 commenti
Riri 19 mag 2022, ore 12:26 
since some don't read the description (first thing too) heres the link to the version being maintained

https://sp.zhabite.com/sharedfiles/filedetails/?id=2506911097
Naik21 15 mag 2022, ore 1:35 
I have a question and when will the mod be updated to 3.4.2
SalmonFeet 22 gen 2022, ore 1:55 
@lelkr yea but nit everyone knows how to do that
thebigbluesky 2 ago 2021, ore 19:23 
Causes mismatched version error for multiplayer.
Dat Boi 3 mag 2021, ore 0:38 
update please
lelkr 21 apr 2021, ore 16:36 
Mod outdated? Simply update the code yourself.
Komandante 28 ott 2020, ore 7:11 
@Dadinator
Hello Dominator, your Assembly mods "in the war" I am extremely interested in. I've been interested in modding in Stellaris for a long time, but I only started doing it fully in the last month. By myself, I only learn the basics of modding, but I have already analyzed some of your mods by updating the Planetary Guns. Can I take some of the ideas/code from your modpack to bring your ideas back to life in 2.8, combining them with my idea of Stellaris of the future. Sorry for my English I am not know in very well. Can I try publishing them again?
Crusader_Jeffory 20 set 2020, ore 14:09 
Update pleasse
Grace 13 set 2020, ore 23:34 
@Theamson Yes
Teamson 5 ago 2020, ore 4:09 
Does this still work?
Cain 24 mar 2020, ore 9:51 
Kiithnaras is continuing support for the At War mod collection at
https://sp.zhabite.com/sharedfiles/filedetails/?id=2026864910
lordgodboofu 22 mar 2020, ore 16:23 
of all mods in my mod list to not work for some reason with 2.6, this is the one. I suspect its some crossover with UI pop-up and federation pop-ups causing an error message. anyone else having this same issue. Everything still works just an annoying giant error message with federation pop-ups right now.
Vincenator 18 mar 2020, ore 18:45 
Can you at least tell us if the mod will work? This was definitely one of my favorite mods and would like to use it along with Planetary Defense Force.
Smort 18 mar 2020, ore 6:12 
so that mean the mod will work ?
The Dadinator  [autore] 17 mar 2020, ore 18:58 
No more updates planned.
CaptainBadger 8 mar 2020, ore 19:47 
Is this modset going to work for the Federations update or are we going to have to wait for an update/new release?
Shadowed Kalibur 24 feb 2020, ore 18:40 
I HAVE BEEN LOOKING FOR THIS MOD FOR SO LONG! .. now if i could just find one that makes it so you can put hangers on a planet like an airfield and hooooo!
dgray2259 27 gen 2020, ore 16:04 
do you plan to update this any time soon, no rush
Soryn 26 gen 2020, ore 1:24 
@HoHhoch thanks for the reply, and were you just using the vanilla Ai and nothing else? And did it upgrade the cannon as well or only build the starter?
Vincenator 25 gen 2020, ore 12:05 
@Hohhoch so the mod works perfectly right?
HoHhoch 24 gen 2020, ore 21:26 
@aztecgold12 My game the AI built one.
Nozuki 24 gen 2020, ore 11:37 
Update very needed.
Soryn 22 gen 2020, ore 18:14 
you can still build them, but I'm just curious has anyone ever seen the Ai build one? Because I haven't
Regius Eques 21 gen 2020, ore 19:53 
Question for those that still use this. Does it work in 2.5 or does it simply not work?
Crazy Old Texan 14 gen 2020, ore 21:38 
I actually think this works better now with 2.5 than with 2.2.
Albrecht D. Rico 8 gen 2020, ore 14:32 
@VikingBezerker70

I pay that too brother
Not Miles Morales 2 gen 2020, ore 7:16 
I pray someone tries to update this
CCMatt 17 dic 2019, ore 20:59 
At War was my favorite series of mods, sad to see it die
Mattie AH 15 dic 2019, ore 13:28 
plz update
DKeith2011 13 dic 2019, ore 22:31 
Needs update for 2.5
αλεύρι 13 dic 2019, ore 15:09 
PLese update mode sutart emmigrates to Russia
Mattie AH 1 dic 2019, ore 13:53 
plz update to 2.5
lamar245 27 nov 2019, ore 9:52 
So it's basically this: "Live projectile is loaded! Capacitor is at 100% charge! Stonehenge is READY TO FIRE!"
"FIRE!"
Tibus 4 nov 2019, ore 6:29 
Hi is this mod 2.5 compatible?
Nade 24 ott 2019, ore 19:29 
2.5?
RAMPID GRIFFON 9 ott 2019, ore 23:05 
Has this been updated for 2.4?
★★★Sky Marshal★★★ 22 set 2019, ore 9:39 
Thank you very much;
另外,这个MOD让我想起来了一个叫 上海大炮 的电影哈哈哈哈
Yellow 21 set 2019, ore 2:56 
@spaceman

The mod is compatable to 2.3
Nikal 14 set 2019, ore 9:25 
Not a fan of them requiring special resources to build at first level. Upgraded versions sure, but for the basic ones a slot and energy upkeep is plenty enough.
Gurrenm3 1 set 2019, ore 16:00 
It seems mod doesnt work with 2.3
Popo Bigles 31 ago 2019, ore 17:53 
So, comparing this to the 2.1 Version, what exactly was removed due to broken scripts? I've reviewed your At War Suite of Mods collection and I feel like I've missed something. Just curious if there is something you've left out intentionally or if these two squishy things in my head deceive me.
tfox1986 31 ago 2019, ore 15:26 
OP, I think. The AI just sits there and gets destroyed. I don't think they understand that they're being attacked.
noble king 16 ago 2019, ore 11:38 
i was wondering is it possible to add a missile silos building to this mod i have the idea to use exotic gas.
Siminis 25 lug 2019, ore 21:30 
Ah thanks m8
The Dadinator  [autore] 25 lug 2019, ore 13:53 
@Siminis - look at EAC: At War for 2.1 version that includes this plus other things (the other things were broken out to individual mods for 2.2
stevebullpasture 19 lug 2019, ore 3:38 
AI does build these, yes.
CrimsonMonk 11 lug 2019, ore 9:35 
Is there a technical reason that these can't be built on habitats? I would really like to be able to do that. Thanks!
Siminis 7 lug 2019, ore 23:22 
Is there a 2.1.3 version of this mod? great mod btw :D
Alabaster 6 lug 2019, ore 16:44 
They already have planet based fighter squads. Look up the planetary defense force mod by the same guy.
ElderDays 6 lug 2019, ore 16:12 
Any plans for other weapons types like missiles or even maybe planet based fighter squadrons?