TerraTech

TerraTech

ZG ScrapSellBrick2X (CFS)
9 Comments
SPEEDRUNNER - Z 2 Dec, 2018 @ 9:09pm 
by far one of the best scrapers iv used, never jams. i thank you. heres to hoping fast crafting will be a thing soon.
ZeroGravitas  [author] 1 Oct, 2018 @ 11:39am 
@joshuavorm - well, not with this tech, for a start. This one only makes resource blocks.

Go take a look at section 7 of my guide (and try out some of the example crafting bases at the bottom): https://sp.zhabite.com/sharedfiles/filedetails/?id=1191458767
Ze-Dude 1 Oct, 2018 @ 11:31am 
i think one time i found one of your bases where i just scrapped one of each resource block, and started the fabricator and the component things started to just craft the components and made the payload terminal
Ze-Dude 1 Oct, 2018 @ 11:30am 
how in the world do you make the components for a payload terminal (for examply) just by crafting the block?
56567878zz 10 Jul, 2018 @ 3:15am 
yeah, That's exactly what I did in campaign, I still think theres rooms for improvement on that
ZeroGravitas  [author] 10 Jul, 2018 @ 3:04am 
I think you have to start specialising your design into what type of block(s) you are going to scrap with it. Starting with the common ones, like GSO or GC blocks, which are all made from the same 2 resource types, each. So you could then focus your Component Factories on using those, maybe...
56567878zz 10 Jul, 2018 @ 2:46am 
I know it's not viable to craft resources into components that's too complex, but I was thinking that isn't there a balance point that can boost the overall efficiency and also not too complex??? (:/)7
ZeroGravitas  [author] 10 Jul, 2018 @ 2:34am 
The entire point of this build was to make Compressed Resource Blocks as refill cartridges for other crafting techs. I didn't really want selling to be a part of it, but there's nothing else you can do with all the components you get from scrapping... Unless you build a massive storage system, which is generally a bad plan, or at least not nearly as useful as one might think, very limiting.

I've thought about auto-crafting resources into higher level components, for profit, but I don't see any point. The markup on bought blocks/resources is too high to be possible to make a profit from processing them. And the necessary complexity is way too high with using chunks from scrapping, given that you get such a range. It's WAY easier to just add more Erudite farms.
56567878zz 9 Jul, 2018 @ 11:59pm 
I was thingking that can someone come up with a better scrap'n selli system,
I found out that it turns into more money if you craft refind resource into more complex components.
I've tried that my self but did't come up with a universal system to do that,
and I think maybe you're the right person for this : )