Stellaris
Expanded Strategic Resources
66 σχόλια
olive66 2 Φεβ, 2:57 
is it still compatible`?
DecentNameHere 26 Μαρ 2024, 16:36 
holy shit is this a flusio rp reference????
Destro 22 Φεβ 2023, 13:14 
Update?
Stormpants 8 Μαρ 2022, 7:41 
I like the names you came up with!
Winterwolf 11 Ιουλ 2021, 17:43 
Sad this isn't going to get updated
Blazingdevil 27 Νοε 2020, 13:27 
please update miss this
mod
π Charred 8 Ιαν 2020, 0:46 
@Elowiny ok :3
Elowiny  [Δημιουργός] 8 Ιαν 2020, 0:33 
@Arthas
no
π Charred 7 Ιαν 2020, 21:35 
update?
TurtleShroom 10 Φεβ 2019, 11:16 
Dude, you totally need to get this updated.
resident_tt 8 Δεκ 2018, 18:23 
hi, what about update for 2.2?
Torpedo 27 Νοε 2018, 14:46 
I updated this mod to 2.1.3 this since the creator kinda left it alone. https://sp.zhabite.com/sharedfiles/filedetails/?id=1573503916
Porter 7 Οκτ 2018, 3:47 
update ?
Iceprince732 8 Σεπ 2018, 19:02 
Hey I love the work on this, I was curious how you went around making it, because I would love to do something similar with my friends. Thanks for the help. ^.^
Griff-L119 6 Αυγ 2018, 6:26 
Can you update your mod?
♥♥♥♥♥♥♥♥♥♥ 31 Ιουλ 2018, 10:00 
Meol Gas tech doesn't work (i tried with only this mod) i can't build the station.
Zyzyx 17 Ιουν 2018, 13:47 
Yo, any plans to update?
kevinhann 27 Μαϊ 2018, 9:34 
Does it work with 2.1?
TortoTheConqueror 24 Μαϊ 2018, 13:55 
2.1?
Solzucht 9 Μαϊ 2018, 10:26 
so will this be integrated to gigastructural engineering? some may be bothered by that, but i really would enjoy it since it will help me keeping my modlist short (relativly) good work!
WitchAlice 5 Μαϊ 2018, 23:13 
Refined Greenarium is needed by some of the top tier buildings (Purplarium and Orangyrium iirc)
Baleur 30 Απρ 2018, 10:29 
What does Refined Greenarium actually do? Do i need another tech after the Greenarium Refinery for that strategic resource to do anything?
ranma100 24 Απρ 2018, 10:39 
A very nice mod. It seems to be suppressed by the !Core Game Mechanics: Buildings mod unfortunetly.
nicebagdad 6 Απρ 2018, 3:28 
it looks cool, i'll t ry it!
Wraith367⇧⇨⇩⇩⇩ 3 Απρ 2018, 0:35 
The diridium (food) building doesn't actually seem to require a deposit on the tile...
ZacharyBuilder 30 Μαρ 2018, 12:43 
update please!
henk 12 Μαρ 2018, 4:55 
The mod works fine, but spawnrates are much lower thant pre-2.0

Could you take a look at it?
ranma100 6 Μαρ 2018, 15:14 
The mod works fine in 2.02
Zyme 3 Μαρ 2018, 7:51 
Update please!
Griff-L119 2 Μαρ 2018, 8:21 
Can you update your mod?
♥♥♥♥♥♥♥♥♥♥ 28 Φεβ 2018, 14:47 
@VengefulAncient I know that it works, but the spaceport modules there are no more. So dispifum, hoverclourite and verterium are now used for the buildings. I use them but i miss the buffs.
Rain 27 Φεβ 2018, 10:02 
Does this work with Real Space?
VengefulAncient 23 Φεβ 2018, 13:17 
The mod works in 2.0.
♥♥♥♥♥♥♥♥♥♥ 22 Φεβ 2018, 14:09 
Great Mod, i love it. Are you going to update to 2.0?
Superbreadninja 9 Φεβ 2018, 16:44 
It seemed to happen to the ExOverhaul resources so I don't think it's your mod.
Superbreadninja 9 Φεβ 2018, 15:53 
As of Planetary Diversity's update today, new planets added by that mod will only have resources from your mod show up. They won't have any minerals, any energy, research, or even planet modifiers. He's taking a look at his files so maybe he will fix it, but just a heads up.
henk 31 Ιαν 2018, 19:23 
How about Chakra Tree's from Naruto? (maybe usefull to spiritualist, and could lead to special soldiers)
Chastity the Celibate 23 Ιαν 2018, 17:00 
Suggestion: Kyber Crystals from Star Wars, and Nova Crystals from Sins of a Solar Empire.
WitchAlice 5 Ιαν 2018, 12:56 
Why is the Glitterium Monument a Planet Unique? I found a Gaia world with 3 deposits of Glitterium, but 2 of them might as well not exist.
Colonel Moldcock 13 Δεκ 2017, 10:43 
I second what marky612 said
Elowiny  [Δημιουργός] 10 Δεκ 2017, 22:17 
@ZacharyBuilder Compatible, it's just the launcher saying it isn't.
ZacharyBuilder 10 Δεκ 2017, 15:07 
1.9 please

marky612 2 Δεκ 2017, 17:26 
Are you going to make is so that the machine empires can get an alternate use out of the resources also?
I could help with suggestions if you're up for it.
Elowiny  [Δημιουργός] 12 Νοε 2017, 0:20 
@H4shX Sure, go ahead.
H4shX 11 Νοε 2017, 16:29 
@Elowiny - Is it possible for us to include your Mod as part of our Union Project? As we have over 200 Planets available on Union Project Mod. Would be cool if we can permission to do so.. :)
Baleur 7 Νοε 2017, 2:59 
Seems awesome.
Cytrix Drakani 2 Νοε 2017, 11:26 
i have Meol gas but it says it has no effect, and i can't find any techs related to it. Same with Galkatite, no tech to use it, and no buildings available for it either after 55 years ingame, 45 of those with both resources
Dart25 1 Νοε 2017, 13:49 
Hello again, found that Diridium was not local restricted. Also was wondering if it would be a better idea to use weight modifiers to restrict the tech for machine empires rather then the buildings. That is unless you have an alternate building idea for machine/hive using the same resource. Lastly, maybe Glitterium can give rogue servitors bounus unity from their bio trophies?
marky612 28 Οκτ 2017, 8:46 
Think you'll make some resources that only the machine empires will be able to use?
Seeing as there are some that only organics can use now.
Elowiny  [Δημιουργός] 27 Οκτ 2017, 22:29 
@Cpt. Kirk Alright, updating when I can.