Stellaris

Stellaris

Pre-FTL Players test - Archived
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Update: 22 okt 2016 om 10:06

Compatch for 1.3 Heinlein, take 1

Update: 23 aug 2016 om 15:22

Boosted odds of getting FTL after 20 years, boosted AI odds of getting FTL, and greatly increased odds of AI actually chossinf FTL when it can

Update: 23 aug 2016 om 9:40

STL ships should no longer get stuck in nebulas

Update: 22 aug 2016 om 17:27

FTL tech weights properly designed now, average set to 14 techs for 3 choices per draw = 24 years average for AI

Update: 20 aug 2016 om 12:53

FTL mapmode update

Update: 18 aug 2016 om 18:19

I've cleaned up some remnants of my earlier failed effort to make drives reverse engineerable. They didn't seem to cause trouble under 1.2.4, but (hopefully) they're causing trouble under 1.2.5 and removing them will resolve it.

Update: 15 aug 2016 om 18:13

Tweak to STL drive to fix ships sometimes getting stuck just outside their destination systems

Update: 14 aug 2016 om 8:06

Initial Upload

Update: 13 aug 2016 om 19:11

Initial Upload

Update: 13 aug 2016 om 15:46

Initial Upload