Stellaris

Stellaris

Pre-FTL Players test - Archived
Zobrazeno 11–20 z 21 položek
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Aktualizace: 22. říj. 2016 v 10.06

Compatch for 1.3 Heinlein, take 1

Aktualizace: 23. srp. 2016 v 15.22

Boosted odds of getting FTL after 20 years, boosted AI odds of getting FTL, and greatly increased odds of AI actually chossinf FTL when it can

Aktualizace: 23. srp. 2016 v 9.40

STL ships should no longer get stuck in nebulas

Aktualizace: 22. srp. 2016 v 17.27

FTL tech weights properly designed now, average set to 14 techs for 3 choices per draw = 24 years average for AI

Aktualizace: 20. srp. 2016 v 12.53

FTL mapmode update

Aktualizace: 18. srp. 2016 v 18.19

I've cleaned up some remnants of my earlier failed effort to make drives reverse engineerable. They didn't seem to cause trouble under 1.2.4, but (hopefully) they're causing trouble under 1.2.5 and removing them will resolve it.

Aktualizace: 15. srp. 2016 v 18.13

Tweak to STL drive to fix ships sometimes getting stuck just outside their destination systems

Aktualizace: 14. srp. 2016 v 8.06

Initial Upload

Aktualizace: 13. srp. 2016 v 19.11

Initial Upload

Aktualizace: 13. srp. 2016 v 15.46

Initial Upload