Starbound
Frackin' Universe
กำลังแสดง 1151-1160 จาก 1,291 รายการ
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อัปเดต: 8 ส.ค. 2016 @ 7: 03am

biome-effect augments have more clear indication of their offered resistances

อัปเดต: 8 ส.ค. 2016 @ 6: 54am

You now have more ways to get around the Insanity debuff:

Lagoon (fishman) head
Light Priest hood
Blister Armor II head
Hoplite Head
Explorer power armor head

and:

anti-insanity augment

อัปเดต: 7 ส.ค. 2016 @ 8: 06pm

Experiment: FU biomes now display their required status effect protection on planet overview screen. This should alleviate any remaining confusion on what is required to survive on the various biomes.

อัปเดต: 7 ส.ค. 2016 @ 5: 59pm

im an idiot , and did a typo on the biome name. derp.

อัปเดต: 7 ส.ค. 2016 @ 4: 48pm

should *hopefully* fix the Sulphuric Ocean issue people are reporting. Author error! Sorry guys.

อัปเดต: 7 ส.ค. 2016 @ 5: 33am

fixed syntac causing a crash. bad renbear!

อัปเดต: 6 ส.ค. 2016 @ 9: 58pm

WIP armor UI replacement (for only FU armors. vanilla retain their original UI)

some minor tweaks from renbear for grammar, and an arm-cannon missing unlock is now craftable

อัปเดต: 6 ส.ค. 2016 @ 5: 53pm

moved several recipes over to the clothing fabricator

fixed Light Priest armor regeneration (sadly, youll have to craft a new set to get the working buff , i think. I may be mistaken)

fixed a couple minor doodads people have pointed out in the bug thread.

อัปเดต: 6 ส.ค. 2016 @ 5: 06pm

อัปเดต: 6 ส.ค. 2016 @ 4: 52pm

greenhouse blocks are now craftable. unlock with iron bar.

tungsten blocks are now craftable. unlock with tungsten bar.

both are craftable at your Matter Assembler