Stellaris
Improved Space Battles [Balance]
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Actualización: 8 MAY 2017 a las 3:33

  • Fixed a UI bug caused by conflicting button names (Thanks to Spectrum for pointing it out).

Actualización: 7 MAY 2017 a las 21:31

  • Fixed an issue with galactic view zoom default.

Actualización: 2 MAY 2017 a las 0:30

  • Updated with Russian Translations. HUGE thanks to Spectrum for translating!!

Actualización: 19 ABR 2017 a las 8:08

  • Fixed an issue with fleet power calculations. Reduced fleet power should now be back in effect.

Actualización: 11 ABR 2017 a las 11:33

  • Fixed ringworld megastructure / construction size issues.
  • Fixed swarm traits spawning on your admirals, which allowed easy identification of the changelings.
  • Leviathan base evasion buffed, however a -40% multiplier was added to prevent evasion from scaling too much (modifier will probably be tweaked in the future).
  • Reduced AI influence gain from ISB buff since they appear to be more aggressive with expansion now.
  • Missile values updated to match vanilla buffs.
  • Reduced base core systems to 4 since the sector AI is now passable.

Actualización: 8 ABR 2017 a las 5:10

  • Fixed a bug with Erebus being unbuildable.

Actualización: 8 ABR 2017 a las 1:33

  • 1.5 compatibility hotfix.

Actualización: 25 FEB 2017 a las 1:16

  • Added difficulty settings for Guardians, Fallen Empires, and Awakened Empires. These can be found under Empire Policies (enter free_policies into the game console to make policy changes without a cooldown).
  • Updated ship behaviour for Titans and Erebus. They should now maintain a suitable distance during battle (based on their combat core).
  • Fixed a bug with application of crisis difficulty settings (Thanks to MacrosoftWord for reporting the bug!)
  • Updated the model for Mammalian Titans.
  • Reduced the base HP of Fallen Titans by approximately 30%.

Actualización: 18 DIC 2016 a las 0:33

  • Added two additional crisis difficulties - Fluffy Pillow and The Long Dark.
  • Fixed a bug where changing crisis difficulties caused a crash.

Actualización: 17 DIC 2016 a las 11:27

Weapons
  • Fixed bug with Erebus combat drones not being able to target enemy fleets.
  • Increased the firing arc of XL weapons to 80 degrees. This will increase the consistency of their fire rate and greatly increase their effective DPS.
  • Tweaked strike craft behaviour.

General
  • Buffed Unbidden fleets.
  • Unbidden now spawns approximately 10 years earlier.
  • Unbidden still bugs out does not make use of all available constructors.
  • Unbidden is still balanced as a "starter crisis". Most AI empires will have no issues dealing with the first two waves.

  • Greatly buffed Prethoryn Swarm fleets.
  • Fixed bug with Swarm planet infestation.
  • The Swarm now receives reinforcements based on number of planets controlled, similar to the Unbidden anchor stations.
  • You now have approximately 12-20 years to build up a defensive position after the breach points have been identified.

  • Buffed Fallen Empire fleets with several surprises.