Stellaris
Improved Space Battles [Balance]
85개 중 21~30개 표시 중
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업데이트: 2017년 5월 8일 @ 오전 3시 33분

  • Fixed a UI bug caused by conflicting button names (Thanks to Spectrum for pointing it out).

업데이트: 2017년 5월 7일 @ 오후 9시 31분

  • Fixed an issue with galactic view zoom default.

업데이트: 2017년 5월 2일 @ 오전 12시 30분

  • Updated with Russian Translations. HUGE thanks to Spectrum for translating!!

업데이트: 2017년 4월 19일 @ 오전 8시 08분

  • Fixed an issue with fleet power calculations. Reduced fleet power should now be back in effect.

업데이트: 2017년 4월 11일 @ 오전 11시 33분

  • Fixed ringworld megastructure / construction size issues.
  • Fixed swarm traits spawning on your admirals, which allowed easy identification of the changelings.
  • Leviathan base evasion buffed, however a -40% multiplier was added to prevent evasion from scaling too much (modifier will probably be tweaked in the future).
  • Reduced AI influence gain from ISB buff since they appear to be more aggressive with expansion now.
  • Missile values updated to match vanilla buffs.
  • Reduced base core systems to 4 since the sector AI is now passable.

업데이트: 2017년 4월 8일 @ 오전 5시 10분

  • Fixed a bug with Erebus being unbuildable.

업데이트: 2017년 4월 8일 @ 오전 1시 33분

  • 1.5 compatibility hotfix.

업데이트: 2017년 2월 25일 @ 오전 1시 16분

  • Added difficulty settings for Guardians, Fallen Empires, and Awakened Empires. These can be found under Empire Policies (enter free_policies into the game console to make policy changes without a cooldown).
  • Updated ship behaviour for Titans and Erebus. They should now maintain a suitable distance during battle (based on their combat core).
  • Fixed a bug with application of crisis difficulty settings (Thanks to MacrosoftWord for reporting the bug!)
  • Updated the model for Mammalian Titans.
  • Reduced the base HP of Fallen Titans by approximately 30%.

업데이트: 2016년 12월 18일 @ 오전 12시 33분

  • Added two additional crisis difficulties - Fluffy Pillow and The Long Dark.
  • Fixed a bug where changing crisis difficulties caused a crash.

업데이트: 2016년 12월 17일 @ 오전 11시 27분

Weapons
  • Fixed bug with Erebus combat drones not being able to target enemy fleets.
  • Increased the firing arc of XL weapons to 80 degrees. This will increase the consistency of their fire rate and greatly increase their effective DPS.
  • Tweaked strike craft behaviour.

General
  • Buffed Unbidden fleets.
  • Unbidden now spawns approximately 10 years earlier.
  • Unbidden still bugs out does not make use of all available constructors.
  • Unbidden is still balanced as a "starter crisis". Most AI empires will have no issues dealing with the first two waves.

  • Greatly buffed Prethoryn Swarm fleets.
  • Fixed bug with Swarm planet infestation.
  • The Swarm now receives reinforcements based on number of planets controlled, similar to the Unbidden anchor stations.
  • You now have approximately 12-20 years to build up a defensive position after the breach points have been identified.

  • Buffed Fallen Empire fleets with several surprises.