Stellaris

Stellaris

Improved Space Battles [Balance]
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Update: 8 Jun, 2018 @ 2:06am

  • Initial 2.1 Compatibility Hotfix
  • Sincere apologies for going MIA!

Update: 28 Feb, 2018 @ 4:20am

  • Fixed accidental disabling of Apocalypse Titan Sections

Update: 27 Feb, 2018 @ 6:29am

  • Fixed Titan planet doomsday weapons

Update: 26 Feb, 2018 @ 9:32am

  • Initial 2.0 Compatibility Hotfix

Update: 14 Dec, 2017 @ 9:11am

  • Initial compatibility hotfix for Stellaris 1.9.
  • More than doubled the chance of Titan related techs appearing, removed the game age modifier for the Titan tech. This means you should see Titans a lot earlier in game.

Update: 15 Oct, 2017 @ 8:09am

  • Fixed a bug with missing Fallen Machine Empire Fallen Titan model
  • Updated for 1.8.2 compatibility

Update: 30 Sep, 2017 @ 11:49pm

  • Fixed a bug with doomsday weapon sapient ai tech requirement for machine empires.
  • Moved the Leviathan evasion modifiers to its core instead of the base ship. This ensures that stacking enigmatic decoders will no longer let you cap evasion.
  • Fixed some spanish localisation file issues (still in english though).

Update: 24 Sep, 2017 @ 9:38am

  • Fixed missing entities for fallen machine empires
  • Reduced the size of the FE starting navy by ~40%.

Update: 23 Sep, 2017 @ 9:29am

  • Fixed missing entities for fallen machine empires
  • Added Fallen Titans and Leviathans back to initial FE fleets.

Update: 23 Sep, 2017 @ 7:33am

  • Fixed swarm reinforcements. They should now spawn properly.