Stellaris
Improved Space Battles [Balance]
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更新: 2017年5月8日 @ 3時33分

  • Fixed a UI bug caused by conflicting button names (Thanks to Spectrum for pointing it out).

更新: 2017年5月7日 @ 21時31分

  • Fixed an issue with galactic view zoom default.

更新: 2017年5月2日 @ 0時30分

  • Updated with Russian Translations. HUGE thanks to Spectrum for translating!!

更新: 2017年4月19日 @ 8時08分

  • Fixed an issue with fleet power calculations. Reduced fleet power should now be back in effect.

更新: 2017年4月11日 @ 11時33分

  • Fixed ringworld megastructure / construction size issues.
  • Fixed swarm traits spawning on your admirals, which allowed easy identification of the changelings.
  • Leviathan base evasion buffed, however a -40% multiplier was added to prevent evasion from scaling too much (modifier will probably be tweaked in the future).
  • Reduced AI influence gain from ISB buff since they appear to be more aggressive with expansion now.
  • Missile values updated to match vanilla buffs.
  • Reduced base core systems to 4 since the sector AI is now passable.

更新: 2017年4月8日 @ 5時10分

  • Fixed a bug with Erebus being unbuildable.

更新: 2017年4月8日 @ 1時33分

  • 1.5 compatibility hotfix.

更新: 2017年2月25日 @ 1時16分

  • Added difficulty settings for Guardians, Fallen Empires, and Awakened Empires. These can be found under Empire Policies (enter free_policies into the game console to make policy changes without a cooldown).
  • Updated ship behaviour for Titans and Erebus. They should now maintain a suitable distance during battle (based on their combat core).
  • Fixed a bug with application of crisis difficulty settings (Thanks to MacrosoftWord for reporting the bug!)
  • Updated the model for Mammalian Titans.
  • Reduced the base HP of Fallen Titans by approximately 30%.

更新: 2016年12月18日 @ 0時33分

  • Added two additional crisis difficulties - Fluffy Pillow and The Long Dark.
  • Fixed a bug where changing crisis difficulties caused a crash.

更新: 2016年12月17日 @ 11時27分

Weapons
  • Fixed bug with Erebus combat drones not being able to target enemy fleets.
  • Increased the firing arc of XL weapons to 80 degrees. This will increase the consistency of their fire rate and greatly increase their effective DPS.
  • Tweaked strike craft behaviour.

General
  • Buffed Unbidden fleets.
  • Unbidden now spawns approximately 10 years earlier.
  • Unbidden still bugs out does not make use of all available constructors.
  • Unbidden is still balanced as a "starter crisis". Most AI empires will have no issues dealing with the first two waves.

  • Greatly buffed Prethoryn Swarm fleets.
  • Fixed bug with Swarm planet infestation.
  • The Swarm now receives reinforcements based on number of planets controlled, similar to the Unbidden anchor stations.
  • You now have approximately 12-20 years to build up a defensive position after the breach points have been identified.

  • Buffed Fallen Empire fleets with several surprises.