Stellaris
Improved Space Battles [Balance]
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Actualización: 8 JUN 2018 a las 2:06 a. m.

  • Initial 2.1 Compatibility Hotfix
  • Sincere apologies for going MIA!

Actualización: 28 FEB 2018 a las 4:20 a. m.

  • Fixed accidental disabling of Apocalypse Titan Sections

Actualización: 27 FEB 2018 a las 6:29 a. m.

  • Fixed Titan planet doomsday weapons

Actualización: 26 FEB 2018 a las 9:32 a. m.

  • Initial 2.0 Compatibility Hotfix

Actualización: 14 DIC 2017 a las 9:11 a. m.

  • Initial compatibility hotfix for Stellaris 1.9.
  • More than doubled the chance of Titan related techs appearing, removed the game age modifier for the Titan tech. This means you should see Titans a lot earlier in game.

Actualización: 15 OCT 2017 a las 8:09 a. m.

  • Fixed a bug with missing Fallen Machine Empire Fallen Titan model
  • Updated for 1.8.2 compatibility

Actualización: 30 SEP 2017 a las 11:49 p. m.

  • Fixed a bug with doomsday weapon sapient ai tech requirement for machine empires.
  • Moved the Leviathan evasion modifiers to its core instead of the base ship. This ensures that stacking enigmatic decoders will no longer let you cap evasion.
  • Fixed some spanish localisation file issues (still in english though).

Actualización: 24 SEP 2017 a las 9:38 a. m.

  • Fixed missing entities for fallen machine empires
  • Reduced the size of the FE starting navy by ~40%.

Actualización: 23 SEP 2017 a las 9:29 a. m.

  • Fixed missing entities for fallen machine empires
  • Added Fallen Titans and Leviathans back to initial FE fleets.

Actualización: 23 SEP 2017 a las 7:33 a. m.

  • Fixed swarm reinforcements. They should now spawn properly.