Stellaris

Stellaris

Improved Space Battles [Balance]
Ergebnisse 1–10 von 85
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Update: 8. Juni 2018 um 2:06

  • Initial 2.1 Compatibility Hotfix
  • Sincere apologies for going MIA!

Update: 28. Feb. 2018 um 4:20

  • Fixed accidental disabling of Apocalypse Titan Sections

Update: 27. Feb. 2018 um 6:29

  • Fixed Titan planet doomsday weapons

Update: 26. Feb. 2018 um 9:32

  • Initial 2.0 Compatibility Hotfix

Update: 14. Dez. 2017 um 9:11

  • Initial compatibility hotfix for Stellaris 1.9.
  • More than doubled the chance of Titan related techs appearing, removed the game age modifier for the Titan tech. This means you should see Titans a lot earlier in game.

Update: 15. Okt. 2017 um 8:09

  • Fixed a bug with missing Fallen Machine Empire Fallen Titan model
  • Updated for 1.8.2 compatibility

Update: 30. Sep. 2017 um 23:49

  • Fixed a bug with doomsday weapon sapient ai tech requirement for machine empires.
  • Moved the Leviathan evasion modifiers to its core instead of the base ship. This ensures that stacking enigmatic decoders will no longer let you cap evasion.
  • Fixed some spanish localisation file issues (still in english though).

Update: 24. Sep. 2017 um 9:38

  • Fixed missing entities for fallen machine empires
  • Reduced the size of the FE starting navy by ~40%.

Update: 23. Sep. 2017 um 9:29

  • Fixed missing entities for fallen machine empires
  • Added Fallen Titans and Leviathans back to initial FE fleets.

Update: 23. Sep. 2017 um 7:33

  • Fixed swarm reinforcements. They should now spawn properly.