Stellaris
Architects of Eden
Показані результати 1–10 із 12
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Оновлено: 13 черв. о 11:01

Оновлено: 12 черв. о 12:12

Оновлено: 11 черв. о 12:57

- Paradox changed the way energy mining and food zone slots get set up. I had to implement it into my mod -- this makes my mod incompatible with patches befor 4.0.18!

Оновлено: 11 черв. о 9:57

Оновлено: 5 черв. о 11:29

Updated for BPV Compatibility

Оновлено: 4 черв. о 10:43

Updated to 4.0.15 --> Paradox changed AI priority (weight) for generator, mining and farming in the districts section

Оновлено: 2 черв. о 11:14

Fixed: One of the empire size buildings ALMOST had no upkeep costs. You almost got away with it

Оновлено: 2 черв. о 10:27

Fixed a bug, where one of the special resort buildings would show up in the building list for all planets, not only the resort planet. (Its the exclusive resort hotel, which grants 0.8 popassembly per 100 jobs)

Оновлено: 1 черв. о 8:29

Оновлено: 1 черв. о 8:19