Stellaris

Stellaris

Architects of Eden
Ergebnisse 1–10 von 12
< 1  2 >
Update: 13. Juni um 11:01

Update: 12. Juni um 12:12

Update: 11. Juni um 12:57

- Paradox changed the way energy mining and food zone slots get set up. I had to implement it into my mod -- this makes my mod incompatible with patches befor 4.0.18!

Update: 11. Juni um 9:57

Update: 5. Juni um 11:29

Updated for BPV Compatibility

Update: 4. Juni um 10:43

Updated to 4.0.15 --> Paradox changed AI priority (weight) for generator, mining and farming in the districts section

Update: 2. Juni um 11:14

Fixed: One of the empire size buildings ALMOST had no upkeep costs. You almost got away with it

Update: 2. Juni um 10:27

Fixed a bug, where one of the special resort buildings would show up in the building list for all planets, not only the resort planet. (Its the exclusive resort hotel, which grants 0.8 popassembly per 100 jobs)

Update: 1. Juni um 8:29

Update: 1. Juni um 8:19