Stellaris

Stellaris

Architects of Eden
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更新于:6 月 13 日 上午 11:01

更新于:6 月 12 日 下午 12:12

更新于:6 月 11 日 下午 12:57

- Paradox changed the way energy mining and food zone slots get set up. I had to implement it into my mod -- this makes my mod incompatible with patches befor 4.0.18!

更新于:6 月 11 日 上午 9:57

更新于:6 月 5 日 上午 11:29

Updated for BPV Compatibility

更新于:6 月 4 日 上午 10:43

Updated to 4.0.15 --> Paradox changed AI priority (weight) for generator, mining and farming in the districts section

更新于:6 月 2 日 上午 11:14

Fixed: One of the empire size buildings ALMOST had no upkeep costs. You almost got away with it

更新于:6 月 2 日 上午 10:27

Fixed a bug, where one of the special resort buildings would show up in the building list for all planets, not only the resort planet. (Its the exclusive resort hotel, which grants 0.8 popassembly per 100 jobs)

更新于:6 月 1 日 上午 8:29

更新于:6 月 1 日 上午 8:19