Space Engineers

Space Engineers

RC.3d >> Elite Dangerous: FSD Supercruise ENGAGE
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更新于:5 月 14 日 上午 11:59

Fixed an BoundingBox issue

更新于:4 月 28 日 下午 3:11

Try to fix VSLP leak

更新于:4 月 19 日 上午 11:24

Full rollback of rePhysic, need to test more.... sometimes a tick mess the whole physic :P

更新于:4 月 19 日 上午 11:14

FSD physic fail, retest#2

更新于:4 月 19 日 上午 10:45

Network communication crash fixed [because he can not find player (**not Nexus related**)]

[TEST] Connector rigid body crash,
added a 5 tick pause before full rePhysic, maybe we need to tweak that (server vs client)

更新于:4 月 17 日 下午 12:19

Hotfix for new collision model (single vs multi grid -in grids usage fix)

更新于:4 月 16 日 上午 11:52

New overhauled collision mechanic
Projections does not count as collisions anymore

更新于:4 月 10 日 上午 12:07

Added some compatibility to AsteroidOre (Plugin and Mod) [currently only for my server]

If you use AsteroidOres here is my dev plugin
https://sp.zhabite.com/sharedfiles/filedetails/?id=3436979081


Still more collision detection on ToDo....

更新于:2 月 4 日 下午 12:32

Security feature now server rdy
Grid exit glitch is fixed

更新于:1 月 31 日 下午 1:49

!!! New security feature !!!

Players are not able to leave cockpit or seat while grid is in supercruise.
Never get lost in space, again!