Space Engineers

Space Engineers

RC.3d >> Elite Dangerous: FSD Supercruise ENGAGE
11-20 van 82 items weergegeven
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Update: 14 mei om 11:59

Fixed an BoundingBox issue

Update: 28 apr om 15:11

Try to fix VSLP leak

Update: 19 apr om 11:24

Full rollback of rePhysic, need to test more.... sometimes a tick mess the whole physic :P

Update: 19 apr om 11:14

FSD physic fail, retest#2

Update: 19 apr om 10:45

Network communication crash fixed [because he can not find player (**not Nexus related**)]

[TEST] Connector rigid body crash,
added a 5 tick pause before full rePhysic, maybe we need to tweak that (server vs client)

Update: 17 apr om 12:19

Hotfix for new collision model (single vs multi grid -in grids usage fix)

Update: 16 apr om 11:52

New overhauled collision mechanic
Projections does not count as collisions anymore

Update: 10 apr om 0:07

Added some compatibility to AsteroidOre (Plugin and Mod) [currently only for my server]

If you use AsteroidOres here is my dev plugin
https://sp.zhabite.com/sharedfiles/filedetails/?id=3436979081


Still more collision detection on ToDo....

Update: 4 feb om 12:32

Security feature now server rdy
Grid exit glitch is fixed

Update: 31 jan om 13:49

!!! New security feature !!!

Players are not able to leave cockpit or seat while grid is in supercruise.
Never get lost in space, again!