Space Engineers
RC.3d >> Elite Dangerous: FSD Supercruise ENGAGE
Показване на 11 — 20 от 82 постъпления
< 1  2  3  4 ... 9 >
Обновление: 14 май в 11:59

Fixed an BoundingBox issue

Обновление: 28 апр. в 15:11

Try to fix VSLP leak

Обновление: 19 апр. в 11:24

Full rollback of rePhysic, need to test more.... sometimes a tick mess the whole physic :P

Обновление: 19 апр. в 11:14

FSD physic fail, retest#2

Обновление: 19 апр. в 10:45

Network communication crash fixed [because he can not find player (**not Nexus related**)]

[TEST] Connector rigid body crash,
added a 5 tick pause before full rePhysic, maybe we need to tweak that (server vs client)

Обновление: 17 апр. в 12:19

Hotfix for new collision model (single vs multi grid -in grids usage fix)

Обновление: 16 апр. в 11:52

New overhauled collision mechanic
Projections does not count as collisions anymore

Обновление: 10 апр. в 0:07

Added some compatibility to AsteroidOre (Plugin and Mod) [currently only for my server]

If you use AsteroidOres here is my dev plugin
https://sp.zhabite.com/sharedfiles/filedetails/?id=3436979081


Still more collision detection on ToDo....

Обновление: 4 февр. в 12:32

Security feature now server rdy
Grid exit glitch is fixed

Обновление: 31 ян. в 13:49

!!! New security feature !!!

Players are not able to leave cockpit or seat while grid is in supercruise.
Never get lost in space, again!