Left 4 Dead 2

Left 4 Dead 2

Bots Avoid Mounted Machine Gun's Line of Fire
Showing 1-7 of 7 entries
Update: 24 Dec, 2024 @ 8:33am

-Used player_connect_full event to properly check for MGs

Update: 25 Nov, 2024 @ 3:48pm

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

Update: 16 Nov, 2024 @ 2:38pm

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

Update: 15 Nov, 2024 @ 11:11am

-Changed "bot-behind" tolerance

Update: 15 Nov, 2024 @ 10:57am

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

Update: 11 Jul, 2024 @ 4:37pm

-Added an extra check to avoid assigning variables unnecessarily

Update: 9 Jul, 2024 @ 3:15pm