Left 4 Dead 2

Left 4 Dead 2

Bots Avoid Mounted Machine Gun's Line of Fire
目前顯示第 1-7 項,共 7 項
更新:2024 年 12 月 24 日 @ 上午 8:33

-Used player_connect_full event to properly check for MGs

更新:2024 年 11 月 25 日 @ 下午 3:48

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

更新:2024 年 11 月 16 日 @ 下午 2:38

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

更新:2024 年 11 月 15 日 @ 上午 11:11

-Changed "bot-behind" tolerance

更新:2024 年 11 月 15 日 @ 上午 10:57

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

更新:2024 年 7 月 11 日 @ 下午 4:37

-Added an extra check to avoid assigning variables unnecessarily

更新:2024 年 7 月 9 日 @ 下午 3:15