Left 4 Dead 2
Bots Avoid Mounted Machine Gun's Line of Fire
Mostrando 1-7 de 7 aportaciones
Actualización: 24 DIC 2024 a las 8:33

-Used player_connect_full event to properly check for MGs

Actualización: 25 NOV 2024 a las 15:48

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

Actualización: 16 NOV 2024 a las 14:38

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

Actualización: 15 NOV 2024 a las 11:11

-Changed "bot-behind" tolerance

Actualización: 15 NOV 2024 a las 10:57

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

Actualización: 11 JUL 2024 a las 16:37

-Added an extra check to avoid assigning variables unnecessarily

Actualización: 9 JUL 2024 a las 15:15