Left 4 Dead 2

Left 4 Dead 2

Bots Avoid Mounted Machine Gun's Line of Fire
Ergebnisse 1–7 von 7
Update: 24. Dez. 2024 um 8:33

-Used player_connect_full event to properly check for MGs

Update: 25. Nov. 2024 um 15:48

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

Update: 16. Nov. 2024 um 14:38

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

Update: 15. Nov. 2024 um 11:11

-Changed "bot-behind" tolerance

Update: 15. Nov. 2024 um 10:57

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

Update: 11. Juli 2024 um 16:37

-Added an extra check to avoid assigning variables unnecessarily

Update: 9. Juli 2024 um 15:15