Carrier Command 2

Carrier Command 2

Revolution 1.5
Viser 11–20 av 85 bidrag
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Oppdatering: 5. apr. @ 1.36

Tiny bugfix to overlapped extra missile icon on cruise missile info screen

Oppdatering: 19. mars @ 12.40

Removed some now unused code related to RCS calculations
optimise some of the background loops used to calcuate "nearest radar"
Control screens now get the carrier RWR spokes as originally only drawn on the holomap

Improved the exception handler so that stack traces of the original errors in screen_vehicle_control are easier to identify
Expanded the drydock bar

Oppdatering: 25. feb. @ 14.52

Fixed a bug in revolution that made resupply+ only work for team 1
Added * indicator to pause menu player list to show the "lead" script-runner of each team

Oppdatering: 19. feb. @ 15.45

Oppdatering: 16. feb. @ 13.17

Oppdatering: 15. feb. @ 2.29

Oppdatering: 11. feb. @ 16.33

Made strategic bombing "damage" display show the remaining time to fixed

Oppdatering: 2. feb. @ 1.58

Oppdatering: 22. jan. @ 15.29

Oppdatering: 6. jan. @ 12.43