Carrier Command 2

Carrier Command 2

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Revolution 1.5
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1.630 MB
27 Nov, 2023 @ 2:57pm
16 Jun @ 2:57pm
85 Change Notes ( view )

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Revolution 1.5

Description
The Revolution mod brings Radar enhancements, a more immersive fog-of-war for island captures and
other features.

v1.5:
  • EW - Electronic Warfare target fuzzing
  • HUD assistance for guided/cruise missile operation
  • HUD horizon ladder can now be togged off/on by double tapping the map
  • HUD 20mm gun-sight less cluttered when horizon ladder hidden
  • Helm gets a basic HUD showing nearby islands and compass course
  • Razorbill now able to carry a centre mounted fuel tank
  • Turrets can now be moved around by ground vehicles pushing.
  • Various CPU usage improvements

v1.4 available here
  • Bear cannon now has a range guide for the current target
  • Carrier and Surface RADAR can now indicate the direction of the nearest hostile RADAR source on the holomap.
  • Carrier and other units carrying RADAR show a map symbol on holomap, control and nav screens.
    If carrier radar is offline the symbol is red or damaged the symbol flashes red/grey.
  • Added support for the Resupply+ extension mod.

  • Fog of war
  • Needlefish rebalance (reduced simulated Radar range)
  • AWACS rebalance (~10-12km max range again for a better feel)
  • Manta rebalance (less deadly against carriers for more air combat)
  • Aircraft RWR sensor
  • Bomb enemy factories to slow production
  • Barge map/info will now warn when your barge has no delivery waypoints
  • Operator screen can show a list of active friendly units from the screen menu
  • Operator screen will show island type in command center tooltips
  • Loadout screen can now manage loadouts for units on a different carrier

For full details on what the mod does, how you can contribute or request features see
https://cc2maps.com/revolution-mod/

The mod is based on UI Enhancer and Albatross AWACS, so you get those amazing benefits included.

Popular Discussions View All (1)
3
23 Apr, 2024 @ 2:05am
Question regarding the Name Change Feature.
TheFrommie86
31 Comments
Sc0rch_6 17 Jun @ 6:52am 
How exactly can we attach a fuel tank to the razor bill? it only gives option for the electronic counter measure
Jes6308 16 Jun @ 7:12pm 
Note to anyone coming across this, the previous issue was rectified mere hours after my comments, pre-launch waypoints work just fine now.
Jes6308 14 Jun @ 10:51pm 
Let me clarify, the vectors/waypoints do appear on the main Tactical Map in the centre of the bridge, but not on the Vehicle Control stations. I've tried messing around with game and map settings for a while to no avail.
Jes6308 14 Jun @ 10:49pm 
Yeah, I've been playing with your suite of mods for a few hours, and I recently encountered behavior where Aircraft/Ground Unit Vectors (the waypoints) won't appear on the map until the vehicle is fully deployed - whether that be taking off or departing from the ramp.
Ahang 13 Jun @ 12:03pm 
while i enable this mode it make my unit waypoint become invisible and keep having some random icon and signal on the unit control screen
Bredroll  [author] 11 Jun @ 4:48pm 
@ZCB_Khaos islands take a minute or two to render in at first, else you just get names and no type/terrain
Senpaii 9 Jun @ 2:58pm 
is there any way to see the change log?
ZCB_Khaos 30 May @ 9:01am 
Actually, I just found a fix, Either by Itself, or Coincidence, but pressing the "show transcripts" button or where you listen to the audio recordings, seemed to fix it
ZCB_Khaos 30 May @ 8:45am 
to add i only have Rev1.4, Tactical Operations Center, Rev Resuply+, Rev Heavy Manta, and Rev auto scout added. and thats all
ZCB_Khaos 30 May @ 8:43am 
Anyone aware of the bug @Texy mentioned? I just encountered it myself. The icons show up on the map, but the island or capture status isnt there on the map, just the name? but the islands ive looked at or captured are there. seems to be something to do with the Fog of War feature causing the bug it seems? i have been playing on a custom game with 52 Islands. not sure if thats a potential cause. ive only noticed it after saving and logging off and coming back later on in the day. it doesnt keep track of the state of the islands?