Carrier Command 2

Carrier Command 2

Revolution 1.5
Näytetään 11–20 / 85
< 1  2  3  4 ... 9 >
Päivitys: 5.4. klo 1.36

Tiny bugfix to overlapped extra missile icon on cruise missile info screen

Päivitys: 19.3. klo 12.40

Removed some now unused code related to RCS calculations
optimise some of the background loops used to calcuate "nearest radar"
Control screens now get the carrier RWR spokes as originally only drawn on the holomap

Improved the exception handler so that stack traces of the original errors in screen_vehicle_control are easier to identify
Expanded the drydock bar

Päivitys: 25.2. klo 14.52

Fixed a bug in revolution that made resupply+ only work for team 1
Added * indicator to pause menu player list to show the "lead" script-runner of each team

Päivitys: 19.2. klo 15.45

Päivitys: 16.2. klo 13.17

Päivitys: 15.2. klo 2.29

Päivitys: 11.2. klo 16.33

Made strategic bombing "damage" display show the remaining time to fixed

Päivitys: 2.2. klo 1.58

Päivitys: 22.1. klo 15.29

Päivitys: 6.1. klo 12.43