Barotrauma
EK Armory Remastered(EK Armory重製版)
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Ενημέρωση: 1 Φεβ στις 2:03

  • Fixed the bug that some guns could not be put into the Weapon Holder
  • Other balance adjustments

Ενημέρωση: 31 Ιαν στις 10:06

  • Some minor balance adjustments have been made.

Ενημέρωση: 29 Ιαν στις 5:34

  • The slowdown effect of shells and ammunition boxes is now the same regardless of whether the "平衡補丁" is applied. (Previously, only the "平衡補丁" and certain types of ammunition had a slowdown effect. This was inconvenient for updates and caused confusion. Additionally, having some items with slowdown and others without felt inconsistent. Since there is a shell-carrying function, the impact should be minimal.)
  • Fixed a bug where the contents of Railgun Halfshells (Railgun Halfshell) would incorrectly spawn in wreck ammo loaders.
  • Slightly increased the damage of the Coilgun Laser Emitter.

Ενημέρωση: 25 Ιαν στις 10:01

  • Optimize the Chinese translation of items

Ενημέρωση: 25 Ιαν στις 9:54

  • The Railgun Incendiary Shell can now deliver up to 4 effective hits, with significantly improved hull penetration capabilities.
  • The monster-attracting ability of the Railgun Sonar Decoy has been enhanced, allowing it to lure certain creatures that were previously unaffected by the Decoy (decoy TAG).
  • A quality distinction has been introduced for the Railgun Homing Shell and the Nuclear Homing Shell, where damage output now varies based on quality (as this feature is implemented through a unique method, the quality bonus values are for reference only).
  • The monster-attracting functionality of Thermite has been fixed (this feature was previously non-functional due to oversight).
  • Due to the current technological limitations preventing the repair of Drone-series items, their crafting and vending have been entirely removed.
  • Other balance adjustments have been made (mostly buffs).

Ενημέρωση: 24 Ιαν στις 11:33

  • All riot rounds, Flare Cartridges, and similar items have been added to vending machines for purchase.
  • The damage of Dart (Explosive) has been increased.
  • Dart (Ignis) has been introduced, allowing targets to be silently ignited.
  • The stun effect of all riot rounds has been enhanced.
  • The stun effect caused by all ammunition has been adjusted (due to the extensive details, it will not be explained here. If interested, please refer to the module update notes in the module file).
  • Other balance adjustments have been made (mostly buffs).

Ενημέρωση: 23 Ιαν στις 6:03

  • The crafting materials for Pipe Rifle Rounds have been adjusted, making the materials more flexible. A batch of 12 rounds can now be crafted at once (overall, the cost has been reduced).
  • The damage of Impact Mines and Proximity Mines has been adjusted, but their penetration capability has been significantly increased (from 0.0 to 0.5).
  • The reload speed of the Double-barrel Shotgun has been further increased.
  • Other minor balance adjustments have been made (mostly buffs).

Ενημέρωση: 13 Ιαν στις 8:48

  • Reworked the Throwing Knives; details can be experienced firsthand (it's a bit hard to explain, but simply put, they feel better to use and consume less performance resources).

Ενημέρωση: 10 Ιαν στις 9:25

  • The Microtorpedo (Shock Pulse) increases EMP damage, reduces bullet velocity, and decreases density (allowing for straighter flight).
  • Considering that the original Stun Grenade is already very similar to the Flashbang, the Flashbang has been reworked into an upgraded version of the Stun Grenade. It has a chance to disrupt the enemy's sense of direction, reduce enemy melee damage, melee speed, and ranged accuracy, while benefiting from higher quality bonuses.
  • The Dart statistics have been adjusted to match the new version of drugs. The effect of all Darts is half of the corresponding drugs, and some previously removed Darts have been restored.
  • Dart (Explosive) material requirements have been adjusted, with increased power and improved armor-piercing capabilities of the explosion.
  • The accuracy of the Dart Gun has been increased.

Ενημέρωση: 10 Ιαν στις 4:06

  • Adjust the Laser Pistol and Laser Rifle to reduce the trigger chance of EMP damage, remove the previously added sustained damage mechanism, replace it with increased armor-piercing capability, and adjust the damage values.
  • Add a brief ignition effect to the Laser Pistol, Laser Rifle, and Alien Rifle (this effect also works underwater).
  • Rework the burning effect of EK, increasing its damage.
  • Adjust the damage values for all Flamethrower fuel canisters.