Garry's Mod

Garry's Mod

MelonWars: Factions
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Mis à jour le : 9 déc. 2022 à 7h11

Merged thecraftianman's refactoring and fixed teslas targeting neutral physics props

Mis à jour le : 16 oct. 2022 à 4h28

Made sure the workshop addon is in-sync with what I have on my pc before messing with github

Mis à jour le : 11 aout 2022 à 18h18

Reverted Andrew's custom Siphon name because the code I made for it was breaking the tool somehow

Mis à jour le : 7 aout 2022 à 20h06

made gatlings slowly regenerate their energy, made voidlings unable to target electrified debris, added discriminatory national stereotypes

Mis à jour le : 6 aout 2022 à 10h13

Fixed teslas not targeting prop-type melon wars entities, fixed teslas not being able to kill units until they're fully spawned. Fixed teleporters being able to send units to receivers before they're done building.

Mis à jour le : 2 aout 2022 à 14h31

Fixed an exploit relating to the contraption quick-build shortcut.

Mis à jour le : 20 juil. 2022 à 13h50

Added more stuff for dediccated compatibility

Mis à jour le : 17 juil. 2022 à 21h51

Removed epic test entity (long overdue), admin restricted some entities so that they can't be abused on dedicated servers.

Mis à jour le : 28 juin 2022 à 12h18

Made electrified debris not solid and gave it a real tesla effect instead of the airboat tracer.

Mis à jour le : 20 juin 2022 à 6h04

Fixed an issue relating to spawning where some variable checks weren't carried over to the serverside function