Garry's Mod
MelonWars: Factions
Mostrando 31-40 de 51 aportaciones
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Actualización: 9 DIC 2022 a las 7:11 a. m.

Merged thecraftianman's refactoring and fixed teslas targeting neutral physics props

Actualización: 16 OCT 2022 a las 4:28 a. m.

Made sure the workshop addon is in-sync with what I have on my pc before messing with github

Actualización: 11 AGO 2022 a las 6:18 p. m.

Reverted Andrew's custom Siphon name because the code I made for it was breaking the tool somehow

Actualización: 7 AGO 2022 a las 8:06 p. m.

made gatlings slowly regenerate their energy, made voidlings unable to target electrified debris, added discriminatory national stereotypes

Actualización: 6 AGO 2022 a las 10:13 a. m.

Fixed teslas not targeting prop-type melon wars entities, fixed teslas not being able to kill units until they're fully spawned. Fixed teleporters being able to send units to receivers before they're done building.

Actualización: 2 AGO 2022 a las 2:31 p. m.

Fixed an exploit relating to the contraption quick-build shortcut.

Actualización: 20 JUL 2022 a las 1:50 p. m.

Added more stuff for dediccated compatibility

Actualización: 17 JUL 2022 a las 9:51 p. m.

Removed epic test entity (long overdue), admin restricted some entities so that they can't be abused on dedicated servers.

Actualización: 28 JUN 2022 a las 12:18 p. m.

Made electrified debris not solid and gave it a real tesla effect instead of the airboat tracer.

Actualización: 20 JUN 2022 a las 6:04 a. m.

Fixed an issue relating to spawning where some variable checks weren't carried over to the serverside function