Garry's Mod

Garry's Mod

MelonWars: Factions
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Mis à jour le : 14 juin 2022 à 5h12

Moved some stuff related to unit spawning serverside to improve reliability.

Mis à jour le : 13 juin 2022 à 9h05

Reverted fix for units taking water when you attempt to spawn them on another unit, which caused all units to be free. Attempted fixing an issue with hotshots that made them fail to fire. Altered selection to (unreliably) work better with units on platforms above one-another.

Mis à jour le : 11 juin 2022 à 11h31

Altered fighter balance, added Fighter refuel station.

Mis à jour le : 10 juin 2022 à 12h01

Mortar spawn time 30s > 40s. Fighters now stay in the air until out of fuel or until their move order is cancelled. Fighter HP 30 > 20, Fighter DMG 4 > 6. Siphons now drain energy from one grid to another rather than connecting enemy grids. Siphon cables connecting to enemy buildings hang lower. Electrified debris is more resistant to mortar attacks. Fixed water being taken when you attempt to spawn a unit on another unit/base prop.

Mis à jour le : 10 juin 2022 à 12h00

Mortar spawn time 30s > 40s. Fighters now stay in the air until out of fuel or until their move order is cancelled. Fighter HP 30 > 20, Fighter DMG 4 > 6. Siphons now drain energy from one grid to another rather than connecting enemy grids. Siphon cables connecting to enemy buildings hang lower. Electrified debris is more resistant to mortar attacks. Fixed water being taken when you attempt to spawn a unit on another unit/base prop.

Mis à jour le : 25 mai 2022 à 13h02

Made shredders return 75% of original value instead of 90%, made mortars take 30 seconds to spawn

Mis à jour le : 12 mai 2022 à 6h32

Made cap points and outposts stop being captured when the game is paused

Mis à jour le : 2 avr. 2022 à 9h26

created some units that aren't yet in use, made it so that mortar shells dont do splash damage and contact damage at the same time

Mis à jour le : 29 mars 2022 à 10h10

Fixed an issue with gatling shootposes

Mis à jour le : 9 mars 2022 à 12h17

contraption mobility component price rebalancing + contrap assembler price reduction + engine force increase and large engine force/speed fixed