Garry's Mod

Garry's Mod

MelonWars: Factions
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Uppdatering: 9 dec, 2022 @ 7:11

Merged thecraftianman's refactoring and fixed teslas targeting neutral physics props

Uppdatering: 16 okt, 2022 @ 4:28

Made sure the workshop addon is in-sync with what I have on my pc before messing with github

Uppdatering: 11 aug, 2022 @ 18:18

Reverted Andrew's custom Siphon name because the code I made for it was breaking the tool somehow

Uppdatering: 7 aug, 2022 @ 20:06

made gatlings slowly regenerate their energy, made voidlings unable to target electrified debris, added discriminatory national stereotypes

Uppdatering: 6 aug, 2022 @ 10:13

Fixed teslas not targeting prop-type melon wars entities, fixed teslas not being able to kill units until they're fully spawned. Fixed teleporters being able to send units to receivers before they're done building.

Uppdatering: 2 aug, 2022 @ 14:31

Fixed an exploit relating to the contraption quick-build shortcut.

Uppdatering: 20 jul, 2022 @ 13:50

Added more stuff for dediccated compatibility

Uppdatering: 17 jul, 2022 @ 21:51

Removed epic test entity (long overdue), admin restricted some entities so that they can't be abused on dedicated servers.

Uppdatering: 28 jun, 2022 @ 12:18

Made electrified debris not solid and gave it a real tesla effect instead of the airboat tracer.

Uppdatering: 20 jun, 2022 @ 6:04

Fixed an issue relating to spawning where some variable checks weren't carried over to the serverside function