Stellaris
DarkSpace (Stellaris 4.0)
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Actualizare: 14 mart. 2023 @ 10:17

DARKSPACE: v2.4

I realized that some contents of the mod are "beyond repair"/too bland, so I began to recycle those parts.
Some content needs to be polished, and other things should appear in a different version in the game for more freedom to pick them.

Thats why I decided to remove certain old origins, civics and other things from the empire creation to enable them later again once their rework is done.
DS is now over a year old and hits soon 20k subs, thanks for that! Stay tuned for important changes and new detailed & complex additions to existing content, and new stuff.


ORIGINS:
- Certast Cluster - to "unlock" the galaxy the portal now must be repaired, adjusted starting deposits on all nearby worlds
- Gray Tempest - changed starting planets, adjusted some values of the trait & jobs, increased nanite upkeep, has now a specific deficit modifier when having not enough nanites!, starting event informs the player about nanite factory
- Utopia - changed solar system layout
- Arcane - removed the starting mineral deposit, adjusted district stats & jobs
- Borg & Allmacht REMOVED - both will appear again as ascension perk in DarkSpace2.5 or 2.6

- Hyperflora
--- changed pop growth tech
--- nerfed decision modifiers
--- removed starting lab, because modifiers already provide jobs (use max 2 at start)
--- all modifiers now start with variable 1 (origin event)
--- starts now with 28 pops


CIVICS:
- Hearts of Iron - supercarrier stats adjusted, changed sections & upkeep
- Warlord - Shepard stats adjusted, changed sections & upkeep
- Certus + Certast - changed civic descriptions


NEW:
- "Elutia Archive" (digsite) - now located in the Kompass station in the galactic core - explore more details about the story of DarkSpace

- Megastructure "Space Casino" - for perk "Age of Empires"
--- not for Gestalts, increases a bit amenities and produces credits + some society research
--- player can gamble when pressing the last stage again, has RNG events with rewards

- Megastructure "Destiny Ascension" for perk "Emperor's Will"
--- not for Gestalts, produces Unity, Zro & Ethic Attraction
--- has different results every 4-6 years, positive and negative
--- has a new tech in one of the outcomes (rare)

MISC:
- Nomads cant built their crisis structure in the Void system anymore
- Nano-Factory (megastructure) - changed upkeep
- changed StellarEngine jobs (megastructure) - now only soldiers & fleet cap with unity
- Kompass building now works & added district blockers back
- DS crisis megastructures - added an event that gives conqueres of the structures the chance to destroy the megastructure, thus ending the crisis path (similar to Vanilla)
- removed localisation files, images, icons, decisions, deposits, districts, shipe sizes, jobs etc. for Aero origins & civics (were only kept for savegames)
- removed all unused origin files, images, textures, events
- Signifier component - changed stats, decreased upkeep but kept cost
- removed many (harmless) error log entries
- Lost Paradise - changed deposits
- cant jump to the StellarEngine systems with FTL anymore
- added missing icons & localisation
- "Ultimate Weapon" perk - removed Exterminatus bombardment
- updated mod to 3.7.*


CHANGED LOC FILES - only relevant for translation mods
Changed:
Version Number to 2.4 in settings menu (+date)
civic_certast_desc
civic_certus_desc
civic_hoi_desc
civic_warlord_desc
ap_aoe_desc
ap_emperor_desc
ap_ds_deathstar_desc
ap_genetic_assimilation_effects
ap_darkmatter_ripper_desc
ap_onyx_matrix_desc + ap_onyx_matrix_effects
ap_stellar_engine_desc
ap_cert_desc
ap_replicators_desc

Added:
dsGT.101.title +dsGT.101.desc
dsGT.102.title + dsGT.102.desc
ds_gt_deficit + ds_gt_deficit_desc
interstellar_portal_0 + interstellar_portal_0_DESC # This + DESC exist already in the loc files but as empty "", remove them or the names will not work. New entry is above interstellar_portal
civic_tooltip_certus_effects
civic_tooltip_certast_effects
Megastructure "Destiny Ascension" - begins with the entry "ds.2.title", has different stages + texts + events below (search for Destiny Ascension or ds.2.title in the main loc file)
Megastructure "Space Casino" - begins with the entry "tech_ds_space_casino", has different stages + texts + events below (search for Space Casino in the main loc file)
Archeological site site_certus_lab and all following entries
requires_ds_portal_techs - located below interstellar_portal_0_MEGASTRUCTURE_DETAILS
ds.26.title + ds.26.desc
requires_not_nomads_ghostsystem - located below the entries of "# Other stuff"
requires_no_existing_ds_space_casino
ap_aoe_tooltip - located below ap_aoe_desc
ap_emperor_tooltip - located below ap_emperor_desc
ap_ds_deathstar_tooltip - located below ap_ds_deathstar_desc
ap_gods_vengeance_tooltip - located below ap_gods_vengeance_desc
ap_stellar_engine_tooltip - located below ap_stellar_engine_desc
ap_darkmatter_ripper_tooltip - located below ap_darkmatter_ripper_desc
ap_cert_tooltip - located below ap_cert_desc
ap_replicators_tooltip - located below ap_replicators_desc

Removed:
removed ALL localisation files & folder in localisation/Aero
gov_certus + gov_certus_desc
gov_machine_spectrals + gov_machine_spectrals_desc
SHIP_GRAPHICS_AERO_DRAGON_DESC
origin_ds_hive + origin_ds_hive_desc
Main localisation file -> search for "# ORIGIN RINGWORLD REBORN", all 4 entries below got removed

Actualizare: 13 febr. 2023 @ 12:26

DARKSPACE: V2.3

- removed GasGiant ("Hidden Surface") & Lavaworld (Burning Heaven) origins (will be introduced in another coming mod)
- removed "Heirs of Fire" & "Rulers of Elements" civics (will be introduced in another coming mod)

- Origin Halo - starts now with 3 less pops
- Origin Utopia + Arcane - colonizers cost now even more
- Origin Nomads - increased ship upkeep empire-wide from +15% to +25%
- Origin Intergalactic Isolationist(1+2) - added bio-trophy building for RS
- Origin Constructor Ark - increased decision costs
- Origin PhoenixEmpire - starts now with a ruined strategic command center instead of a shipyard, moon is not habitable anymore, changed system background
- Origin Vi - starts now with less pops
- Origin Hyperflora unity jobs - deletes wrong modifier / jobs when changing ethics (planetary decision)
- Origin Hyperflora - nerfed alloy radiotrophic job
- Origin Hyperflora - increased decision costs
- Origin Hyperflora - pop growth tech appears now later in the game (now a Tier2 technology)

- Civic Regulated Consumption - food upkeep increased to 50%


This is the last update before the big DSv3.0 update (release near the First Contact DLC update).

Actualizare: 13 febr. 2023 @ 12:24

Actualizare: 15 ian. 2023 @ 9:30

DARKSPACE V2.2

Gameplay changes:
- Origin Arcane/Utopia - increased colony ship cost (2x -> 3x)
- Origin Ark of Constructors - increased the cost to increase the planet size
- Origin Solar Flare - blocked the Purifiers / Devouring Swarm civics
- Origin Phoenix Empire - added localisation & higher cost + time to the blockers on the capital, removed mega engineering tech
- Origin Prism - removed terraforming from crystal asteroids, but can now be "collected" via a new decision => each collected asteroid can increase the capital size by +1
- Origin Hyperflora - limited amount + appearance of pop growth tech/modifiers, increased cost
- Origin Hyperflora - can now terraform Gaia planets to Hyperflora worlds
- Origin Hyperflora - megacorp authority blocked for this empire (technical+balance reasons)
- Origin Gray Tempest - added pc_frozen, pc_barren, pc_barren_cold to terraforming candidates, increased overall cost
- Origin Solar Flare - added a new dark matter deposit to the destroyed capital, which informs the player about the required technology
- Origin Nomad - colonizing new worlds is now working correctly
- Superweapons/Relays/special megastructures - very powerful empires of other mods cant build certain megastructures anymore
- Superweapons - added Locator mechanic if Overlord isnt active
- Superweapons - now visible in the outliner
- Superweapons - increased range when aiming with Overlord DLC
- Superweapons - added Catapult tech when researching the weapon so you dont have to wait anymore (requires OverlordDLC, otherwise use the Locator mechanic)
- Megastructure Stellar Engine - got jobs for Gestalts (Administrators)
- Station Kompass (galactic core) - capital building is now working correctly, has now many blockers to make it harder for the first conquerors to use its full potential

Fixes:
- localisation changes
- shortened the error log by >600 entries by using another method for trigger checks (were for inbuilt compatibility checks, thus harmless for gameplay)
- added different trigger checks for FallenEmpires to not be able to build certain DS megastructures
(happened only in other mods that boost FEs a lot)
- added a potential fix for Linux/Mac users

Actualizare: 27 dec. 2022 @ 6:06

DECEMBER HOTFIX: v2.1

- removed Spectrals buildings until the coming rework of this empire type
- Spectrals edict - nerfed
- menu for DS settings now appears only for the host at the start of a MP game
- Hyperflora origin - removed Gaia terraforming (to Hyperflora worlds)
- Nomad origin - have now 15% increased ship energy upkeep, because they havent planets or buildings
- Nomad origin - the capital ships should now stay at range when being in a battle (but better keep them away from that)
- Galactic Plague origin - removed the counter for killed & infected pops until a bug has been fixed (broken since Stellaris 3.6+), will arrive with the bigger DS update in January 2023
- removed Exterminatus bombardment from Certast & Gray Tempest

Gray Tempest:
- Gray Tempest - multiplier building from 4 to 2
- Gray Tempest - research job produces now less points
- Gray Tempest - increased nanite upkeep of different things
- changed Sanakan cores (stats + reduced its range, because alpha strike fleets are now less common)
- added missing localisation for the bombardment stance

Actualizare: 3 dec. 2022 @ 10:44

DARKSPACE V2.05

- Requiem origin: fixed Surrelist planets now spawning after building the structure
- Requiem origin: starting planets have now the correct capital building & can be upgraded (Habitat-control, because they use these districts)

Actualizare: 2 dec. 2022 @ 10:46

DARKSPACE V2.04

Hotfix
- Nomads "Savages" now receive resources again
- "Cartwheel" Galaxy has now a connected galactic core like all other ones.

Actualizare: 30 nov. 2022 @ 6:41

DARKSPACE V2.03

Hotfix:
- Nomads: armies cost now more (which spawn at the Alarei via edict)
- Nomads: origin has now +10% ship energy upkeep, because they dont have to care about districts or similar
- Galactic Plague: edict to spawn the Hivemoon is now more expensive

Actualizare: 29 nov. 2022 @ 8:17

DARKSPACE V2.02

Hotfix for some stuff & texts.

Actualizare: 29 nov. 2022 @ 5:51

DARKSPACE V2.01
Hotfix for large Hiveworld (Galactic Plague)