Stellaris

Stellaris

Extra Ship Components NEXT
Näytetään 31–40 / 85
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Päivitys: 27.11.2023 klo 10.46

  • Update for better NSC3 compatibility

Päivitys: 21.11.2023 klo 13.32

  • Add support for Defense Fortress mod (tentatively)

Päivitys: 16.11.2023 klo 9.09

  • Update for Stellaris version 3.10
  • Advanced archaeotech armor and shields now gain extra shield regen speed in addition to extra shields when archaeotech Ascension Perk is taken.
  • Update ESC-Unbidden crisis to follow same spawn rules as the vanilla one (no pulsar / binary system spawning).
  • Move code to check whether ESC shield is psionic or not into a separate scripted trigger.

Päivitys: 3.10.2023 klo 11.13

  • Update cruiser reactors for NSC3
  • Update some other reactor values for NSC3

Päivitys: 13.9.2023 klo 9.14

  • Update for Stellaris version 3.9

Päivitys: 3.8.2023 klo 9.55

  • Auxiliary maneuver thrusters are now limited to 1 per ship.
  • Fix advanced archaeotech missiles not having armor penetration.

Päivitys: 16.7.2023 klo 6.52

  • Add support for Great Khan Expanded mod

Päivitys: 3.7.2023 klo 6.47

  • Buff Shroud Strike and Shroud Wrath weapons.
  • Update Chinese localisation.
  • Fix some missing components in the psionic cloaking trigger.

Päivitys: 1.7.2023 klo 8.32

  • Add advanced archeotech weapon components.
  • Add advanced archeotech utility components.

Päivitys: 24.6.2023 klo 5.54

  • Reality Eraser now uses intended set of damage modifiers instead of copying those from lower-tier matter disintegrators.
  • Reality Eraser is now tagged as weapon_type_space_fauna since it's secondary "predecessor" Null-Void Beam has it as well.
  • Add artillery-role Nanite Thought Matrix computer for frigates to match vanilla.
  • Fix localisation error for Small Shredder Autocannon.