Stellaris
Extra Ship Components NEXT
85 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 27 Kas 2023 @ 10:46

  • Update for better NSC3 compatibility

Güncelleme: 21 Kas 2023 @ 13:32

  • Add support for Defense Fortress mod (tentatively)

Güncelleme: 16 Kas 2023 @ 9:09

  • Update for Stellaris version 3.10
  • Advanced archaeotech armor and shields now gain extra shield regen speed in addition to extra shields when archaeotech Ascension Perk is taken.
  • Update ESC-Unbidden crisis to follow same spawn rules as the vanilla one (no pulsar / binary system spawning).
  • Move code to check whether ESC shield is psionic or not into a separate scripted trigger.

Güncelleme: 3 Eki 2023 @ 11:13

  • Update cruiser reactors for NSC3
  • Update some other reactor values for NSC3

Güncelleme: 13 Eyl 2023 @ 9:14

  • Update for Stellaris version 3.9

Güncelleme: 3 Ağu 2023 @ 9:55

  • Auxiliary maneuver thrusters are now limited to 1 per ship.
  • Fix advanced archaeotech missiles not having armor penetration.

Güncelleme: 16 Tem 2023 @ 6:52

  • Add support for Great Khan Expanded mod

Güncelleme: 3 Tem 2023 @ 6:47

  • Buff Shroud Strike and Shroud Wrath weapons.
  • Update Chinese localisation.
  • Fix some missing components in the psionic cloaking trigger.

Güncelleme: 1 Tem 2023 @ 8:32

  • Add advanced archeotech weapon components.
  • Add advanced archeotech utility components.

Güncelleme: 24 Haz 2023 @ 5:54

  • Reality Eraser now uses intended set of damage modifiers instead of copying those from lower-tier matter disintegrators.
  • Reality Eraser is now tagged as weapon_type_space_fauna since it's secondary "predecessor" Null-Void Beam has it as well.
  • Add artillery-role Nanite Thought Matrix computer for frigates to match vanilla.
  • Fix localisation error for Small Shredder Autocannon.