Stellaris
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Atualização: 20/abr./2024 às 4:43

  • Try-fix issues with Machine and Robot Expansion not getting some psionic techs when they should

Atualização: 3/abr./2024 às 10:28

  • Fix missing weapon tags

Atualização: 27/fev./2024 às 8:18

  • Update for Stellaris version 3.11
  • Grand Research Initiative now has Colonial Centralization, Multidimensional Studies and Self-Evolving Logic techs as prerequisites due to changes in vanilla techs.
  • Culture Nexus (or its equivalents), Advanced Materials Laboratory and Technology Institute now have only Grand Research Initiative as their tech prerequisite.
  • Gravity Manipulation Techniques now requires Tachion Sensors tech as a prerequisite due to changes in vanilla techs.
  • Dragon hatchery no longer requires Secrets of Life tech as a prerequisite due to changes in vanilla techs.
  • Advanced Materials now has only Grand Research Initiative as its tech prerequisite.
  • Add support for Payback Warship.
  • Other minor updates and fixes.

Atualização: 27/nov./2023 às 10:46

  • Update for better NSC3 compatibility

Atualização: 21/nov./2023 às 13:32

  • Add support for Defense Fortress mod (tentatively)

Atualização: 16/nov./2023 às 9:09

  • Update for Stellaris version 3.10
  • Advanced archaeotech armor and shields now gain extra shield regen speed in addition to extra shields when archaeotech Ascension Perk is taken.
  • Update ESC-Unbidden crisis to follow same spawn rules as the vanilla one (no pulsar / binary system spawning).
  • Move code to check whether ESC shield is psionic or not into a separate scripted trigger.

Atualização: 3/out./2023 às 11:13

  • Update cruiser reactors for NSC3
  • Update some other reactor values for NSC3

Atualização: 13/set./2023 às 9:14

  • Update for Stellaris version 3.9

Atualização: 3/ago./2023 às 9:55

  • Auxiliary maneuver thrusters are now limited to 1 per ship.
  • Fix advanced archaeotech missiles not having armor penetration.

Atualização: 16/jul./2023 às 6:52

  • Add support for Great Khan Expanded mod