RimWorld
Simple FX: Smoke
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更新: 2023年3月23日 @ 17時19分

v2.5.2
- Just some code maintenance and minor optimizations. I feel I've written that one countless times before over this mod's life, but there's always something new to learn it seems! Applies some new know-how picked up from my more recent mod projects. About 10% overall improved performance.

更新: 2022年12月26日 @ 23時45分

Fixes rare bug related to cache flushing on save reload.

更新: 2022年11月24日 @ 2時52分

Applies the "indoor smoke alt" feature to most things, basically meaning smoke fx for indoor buildings won' climb as high in elevation.

更新: 2022年11月23日 @ 10時29分

Wildfire performance
Some techniques used by the newer Simple FX mods have been applied here when dealing with massive wild fires when the Scattered Flames mod is integrated.

- When looking at wild fires, about 20% faster
- When the wildfires are well off camera (beyond 2x the viewing area), it's 5x faster.
- Somewhere around 10% overall faster for colonies with lots of regular smoke emitters (torches, campfires, etc).

更新: 2022年11月11日 @ 16時50分

Update patch support for VE Power

更新: 2022年11月5日 @ 4時34分

Fixes a rare NRE bug that could happen with the autotester

更新: 2022年10月13日 @ 11時46分

xml patch fix

更新: 2022年10月12日 @ 16時27分

1.4 support (no changes needed)

更新: 2021年11月12日 @ 10時46分

Update
- A number of micro-optimizations, adding up to about 15% overall performance improvement.
- About.xml updated to mark Harmony as required

更新: 2021年11月10日 @ 16時31分

New
- Mod developers can now use mod extensions to attach smoke fx to things, instead of using comps. This feature was added to support wild fire smoke.