Stellaris
Deassimilate Machines
Hiển thị 1-10 trong 22 mục
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Cập nhật: 16 Thg05, 2023 @ 6:45am

9.0.1 Rename a file for much later loading

Cập nhật: 9 Thg05, 2023 @ 6:57pm

9.0.0 Update for Stellaris version 3.8 "Gemini" - integrate underlying game changes

Cập nhật: 27 Thg04, 2023 @ 10:51pm

8.2.1 Performance improvements for assimilation - only process species which have at least one Pop

Cập nhật: 22 Thg04, 2023 @ 9:25pm

8.2.0 Improve compatibility with Civic: Organic Zealots

Cập nhật: 2 Thg04, 2023 @ 10:28pm

8.1.0 Update for Stellaris version 3.7.4 "Canis Minor" - allow homicidal empires to assimilate their main species

Cập nhật: 17 Thg03, 2023 @ 8:45pm

8.0.0 Update for Stellaris version 3.7 "Canis Minor" - integrated underlying game changes

Cập nhật: 23 Thg02, 2023 @ 9:54pm

7.0.2 Bugfix: machine deassimilation was not allowed after an empire gained access different form of assimilation - thanks wagnerleung0079

Cập nhật: 20 Thg02, 2023 @ 10:22pm

7.0.1 Bugfix: adjust tr_synthetics_synthetic_age to account for possible restrictions from Civic: Organic Zealots, courtesy of reporting by MrFunEGUY

Cập nhật: 8 Thg02, 2023 @ 9:50pm

7.0.0 Move assimilation overhaul (for multi-assimilation) to the more appropriate mod, Assimilate All the Pops

  • This mod is now more compatible with other mods due to fewer overwrites
  • Support cybernetic deassimilation from Civic: Organic Zealots

Cập nhật: 9 Thg01, 2023 @ 11:28pm

6.0.0 Add support for Civic: Organic Zealots

  • Add a compatibility trigger for other mods to check whether this one is active
  • Consume the compatibility triggers from other mods
  • Remove old compatibility global flag