Stellaris
Deassimilate Machines
กำลังแสดง 1-10 จาก 22 รายการ
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อัปเดต: 16 พ.ค. 2023 @ 6: 45am

9.0.1 Rename a file for much later loading

อัปเดต: 9 พ.ค. 2023 @ 6: 57pm

9.0.0 Update for Stellaris version 3.8 "Gemini" - integrate underlying game changes

อัปเดต: 27 เม.ย. 2023 @ 10: 51pm

8.2.1 Performance improvements for assimilation - only process species which have at least one Pop

อัปเดต: 22 เม.ย. 2023 @ 9: 25pm

8.2.0 Improve compatibility with Civic: Organic Zealots

อัปเดต: 2 เม.ย. 2023 @ 10: 28pm

8.1.0 Update for Stellaris version 3.7.4 "Canis Minor" - allow homicidal empires to assimilate their main species

อัปเดต: 17 มี.ค. 2023 @ 8: 45pm

8.0.0 Update for Stellaris version 3.7 "Canis Minor" - integrated underlying game changes

อัปเดต: 23 ก.พ. 2023 @ 9: 54pm

7.0.2 Bugfix: machine deassimilation was not allowed after an empire gained access different form of assimilation - thanks wagnerleung0079

อัปเดต: 20 ก.พ. 2023 @ 10: 22pm

7.0.1 Bugfix: adjust tr_synthetics_synthetic_age to account for possible restrictions from Civic: Organic Zealots, courtesy of reporting by MrFunEGUY

อัปเดต: 8 ก.พ. 2023 @ 9: 50pm

7.0.0 Move assimilation overhaul (for multi-assimilation) to the more appropriate mod, Assimilate All the Pops

  • This mod is now more compatible with other mods due to fewer overwrites
  • Support cybernetic deassimilation from Civic: Organic Zealots

อัปเดต: 9 ม.ค. 2023 @ 11: 28pm

6.0.0 Add support for Civic: Organic Zealots

  • Add a compatibility trigger for other mods to check whether this one is active
  • Consume the compatibility triggers from other mods
  • Remove old compatibility global flag