Black Mesa

Black Mesa

Improved Choreography
Näytetään 21–30 / 34
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Päivitys: 8.7.2021 klo 8.08

-Restored an unused line in Jackson's story dialogue

Päivitys: 5.6.2021 klo 11.26

-Added fixed Idle_to_Sit_Office_Chair that lines up with Sit_Office_Chair and its derivative sequences

Päivitys: 4.6.2021 klo 22.20

-Added modified retinal scanner animation
-Added classic-style Inbound_TramOpen animation
-Restored an unused line in the Unforseen Consequences scientist introduction

Päivitys: 27.5.2021 klo 19.14

Päivitys: 26.5.2021 klo 19.12

-Changed VPK name to see if it'll affect load order and override Further Data
-Modified sit_armory_to_idle to blend smoothly into idle animation
-Added revamped FAF guard intro scene

Päivitys: 20.5.2021 klo 23.09

-Added guard vs. zombie dynamic interaction
-Reworked zombie eating animations
-Added SFX and alert noise triggers to zombie sequences

Päivitys: 18.5.2021 klo 21.11

-Added reworked animations

Päivitys: 4.5.2021 klo 20.33

-Added choreography fix for Clifford's brush clothing gesture snapping wildly

Päivitys: 18.4.2021 klo 8.03

-Added WGH Silo Door guard scene replacement: the guard should be less twitchy when attacking the zombie in front of him, and has facial expressions when being grabbed

Päivitys: 16.4.2021 klo 18.07

-Added replacements to Further Data intro and wounded scientist scenes (non-functional, sadly, as they don't override the default scenes)
-Tweaked LC Teleporter scientist greeting scene