Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Aggiornamento: 6 nov 2022, 6:43

Fixed a bug where the situation required the gestalt empire to provide consumer goods.
When minor artifacts are scarce, colonize Theta Area's ring world will provide a building that produces a small number of minor artifacts.
The psionic environment of the Shroud Invaders will increase the upkeep of the ship in the same way as the psionic environment of the Beta Area.
Shroud Invaders will spawn a starbase one of their own after destroying a starbase just like vanilla crisis.

Aggiornamento: 30 ott 2022, 3:59

Fixed combat modifier update bug.
Changed some trait icons.

Aggiornamento: 29 ott 2022, 22:33

Aggiornamento: 27 ott 2022, 0:56

Fixed a bug where the archaeology module of the scientific engineering ship was invalid.

Aggiornamento: 26 ott 2022, 19:09

Aggiornamento: 19 ott 2022, 7:49

optimized the execution process of some events.

Aggiornamento: 13 ott 2022, 9:03

Aggiornamento: 4 ott 2022, 1:37

The mod's ui will use the new fonts.
Reduced wait times for some events.
Reduced the amount of particle effects generated.
Fixed some bugs where event triggers were invalid.
Fixed a bug where the corporate branches on the planet would not be destroyed when the crisis faction controlled the planet.
Fixed a bug where ships that sometimes could not be destroyed.

Aggiornamento: 30 set 2022, 20:54

Fixed some bugs caused by Paradox who changed "archeaological" into "archaeological" in a modifier.

Aggiornamento: 25 set 2022, 7:18

Fixed a bug that some ships could not be built correctly.