Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Mis à jour le : 6 nov. 2022 à 6h43

Fixed a bug where the situation required the gestalt empire to provide consumer goods.
When minor artifacts are scarce, colonize Theta Area's ring world will provide a building that produces a small number of minor artifacts.
The psionic environment of the Shroud Invaders will increase the upkeep of the ship in the same way as the psionic environment of the Beta Area.
Shroud Invaders will spawn a starbase one of their own after destroying a starbase just like vanilla crisis.

Mis à jour le : 30 oct. 2022 à 3h59

Fixed combat modifier update bug.
Changed some trait icons.

Mis à jour le : 29 oct. 2022 à 22h33

Mis à jour le : 27 oct. 2022 à 0h56

Fixed a bug where the archaeology module of the scientific engineering ship was invalid.

Mis à jour le : 26 oct. 2022 à 19h09

Mis à jour le : 19 oct. 2022 à 7h49

optimized the execution process of some events.

Mis à jour le : 13 oct. 2022 à 9h03

Mis à jour le : 4 oct. 2022 à 1h37

The mod's ui will use the new fonts.
Reduced wait times for some events.
Reduced the amount of particle effects generated.
Fixed some bugs where event triggers were invalid.
Fixed a bug where the corporate branches on the planet would not be destroyed when the crisis faction controlled the planet.
Fixed a bug where ships that sometimes could not be destroyed.

Mis à jour le : 30 sept. 2022 à 20h54

Fixed some bugs caused by Paradox who changed "archeaological" into "archaeological" in a modifier.

Mis à jour le : 25 sept. 2022 à 7h18

Fixed a bug that some ships could not be built correctly.