Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
Показване на 221 — 230 от 388 постъпления
< 1 ... 21  22  23  24  25 ... 39 >
Обновление: 25 май 2023 в 22:14

Could trade technologies from Alpha Area with other countries.
Could trade Relics from Gamma and Zeta Area.
Fixed some localisation errors.

Обновление: 23 май 2023 в 18:35

Added Alpha Area and related events.
Starlight-II can serve as a leader.
Fixed some localization bugs.
Optimized the mechanics of Ship Auras to improve performance.
Optimized some random events.

Обновление: 13 май 2023 в 3:59

Fixed a bug where research projects couldn't be research correctly.

Обновление: 12 май 2023 в 5:06

Fixed a bug of fleet view UI.
Fixed some technology bugs.
Fixed a bug where gas giants were rendered incorrectly.

Обновление: 10 май 2023 в 5:52

Update to Stellaris 3.8.*
Special primitive civilizations will no longer be destroyed by some random events.
AI will no longer repeatedly tries to cloaking their ships when they can't.

Обновление: 25 апр. 2023 в 2:46

Fixed a bug where special technologies could be accessed accidently by random events.
Fixed a bug where some technologies could not be obtained correctly.
Fixed a bug where the Chosen One could not be obtained in some cases.

Обновление: 23 апр. 2023 в 8:26

After the end of the Eta Area event chain, ancient gateway control station no longer has unnecessary tooltip.
Fixed a bug where events that leader traits triggered abnormally and sometimes did not take effect.
Fixed a bug where there was no cooldown for entering the Shroud during special periods.

Обновление: 3 апр. 2023 в 8:54

Gamma Area Defense System and Shroud Invaders will be regarded as crisis and affect the AI's attitude towards the resolutions of the Custodian/Galactic Empire of community, and they will also affect the vanilla crisis strength after they are defeated, but themselves are still not affected by the vanilla crisis strength.
Slightly reduced the produce bonus of industrial city planets to living metal, nanites, and dark matter.
Some ancient technologies have their own icons and categories.
Reworked the look of the relic.

Обновление: 30 март 2023 в 7:46

Optimized the execution logic of some events.

Обновление: 28 март 2023 в 2:41

Fixed a bug where aura effects sometime didn't be remove correctly after combat.
Fixed a bug where ships sometime cannot be destroy correctly.